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  • PewPew
    replied
    So I had a malk who over the course of the chronicle got a hold of vicissitude and animalism. The guy was obsessed with women (not his derangement,but a cause of it) but he tired of who he was with and what he was doing, so the dude would get himself into hospitals and wards, and he'd make an offer to nice old ladies. They agree to become one of his ladies, and he'd take them home, rebuild them in younger and more beautiful forms, and they'd be fine ghouls forever. My ST really enjoyed roll-playing them. It was heartwarming stuff to see him become a weathered lady now happy that her youth was restored. Sadly, we stopped playing for other reasons before we could fully explore it, but I'd go back to that character in a heartbeat if it weren't for the shityness of other aspects of the game.
    Last edited by PewPew; 01-22-2018, 02:21 PM.

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  • Sidious
    replied
    I had a Tzim character once. Grafted a retractable bone blade into his forearm so he could stab people if necessary. He also flesh/bone crafted a ghoul into a coat, it was very fashionable.

    I have to say he was one of the most enjoyable characters I ever played.

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  • Slaydoom
    replied
    I played a Scottish Tzimisce in the dark ages who was embraced by an elder Tzimisce in England who was there to more or less mess with the Warlocks. Name was Ceaser Winter and he was an exiled prince. Exiled because he killed his older brother in cold blood to become the king when his father died. He met a chamber maid while he was ghouled and a night of fun turned into her becoming pregnant right before he was embraced. Which was interesting and then he ended up eating a Warlock and having his nature change from Monster to Defender which then made him super protective over his wife(the chamber maid he married her) and his group which also had a warrior unicorn in it.
    He was on the road of king and vied Flesh crafting as a means to improve servants that were otherwise useless. Actually ended up ghouling a whore with the intention of using her to get into places he couldnt and then she one shot a gargoyle.
    That game was also nuts cause almost all NPCs that went with us on massions ended up dead so the whole Princedom started saying we were cursed. Also we had a freakin' Baali in our group and we never found out.
    Ceasers kids(He had twins) ended up going back to Scotland and taking over the kingdom and his daughter ended up getting embraced by his own sire while he was away which made him furious but eh what can you do?

    Oh also one of the other PCs had a ghoul who ran in terror from a gargoyle. This same ghoul had insulated Ceaser before and so after the battle the other PC grabed him and hand him over to Ceaser. He knew the sorts of things Ceaser did to....disappointing servants and this ghoul screamed and tried to run. Ended up becoming Ceaser's longest living war ghoul and the leader of the "pack" of war ghouls he made. All of the war ghouls were flesh crafted to only be able to say Ceaser as well.
    Last edited by Slaydoom; 01-20-2018, 11:53 PM.

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  • Nazfool
    replied
    Originally posted by Theodrim View Post
    Well, now all I can think about, is a vozhd made entirely of kittens. It could be the first time in recorded history a Sabbat siege was stopped in its tracks by one vampire with a laser pointer.

    Thanks for that, I guess.

    Voivode Garmadon!!

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  • Nyrufa
    replied
    Originally posted by Theodrim View Post
    Well, now all I can think about, is a vozhd made entirely of kittens. It could be the first time in recorded history a Sabbat siege was stopped in its tracks by one vampire with a laser pointer.

    Thanks for that, I guess.

    You say that like it's a joke. But I suggest you to look up "Cat Fingers" on Google image search.


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  • Theodrim
    replied
    Well, now all I can think about, is a vozhd made entirely of kittens. It could be the first time in recorded history a Sabbat siege was stopped in its tracks by one vampire with a laser pointer.

    Thanks for that, I guess.

    Leave a comment:


  • No One of Consequence
    replied
    Originally posted by Bluecho View Post
    Sir or Madam, are you suggesting one play a Tzimisce Doctor Moreau?
    I think he's pretty much the archetypical Victorian Age character concept for the clan.

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  • No One of Consequence
    replied
    Originally posted by Nosimplehiway View Post
    Wouldn't it have been easier to fleshcraft animals into a human seeming form, then use Animalism to control them? Rats might not have enough mass, but a large dog, or a mid-sized goat should work.

    Sure they'd act like a feral beast most of the time, but it would make manipulating human society much easier if you could just keep a stable full of "human suits" to ride with Animalism 4.
    Well, the idea was that they'd be completely unremarkable wandering around the city, and trying to sculpt a natural looking person is kind of hard, especially for someone who is a natural philosopher and chirurgeon and not an artist. Besides which, large dogs are kind of pricey in medieval Europe. Outlaws, slaves, and other non-persons are much cheaper.

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  • Bluecho
    replied
    Originally posted by Nosimplehiway View Post

    Moreau failed in his task... unless his task was creating sfw porn for furries.

    No, I suggest taking a standard animal and transforming it physically into an exact duplicate of a human.
    Regardless of whether Moreau succeeded or not, making exact duplicates of humans from vivisected animals was, more or less, the plan all along. A Tzimisce would just be more successful, because Vicissitude is a more elegant tool for reshaping flesh than crude surgery.

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  • Nyrufa
    replied
    Originally posted by Cadmiumcadamium View Post



    Fair enough.
    Imagine a Cainite hundreds of years old, walking on the Path of Pleasure for centuries. So blasé and jaded from his experiences that he's willing to try anything and everything just to feel something. His house filled with a menagerie of captured humans and cainites in various stages of transformation, some connected to each other, others standing on their own.

    Once he invited all of the Noble Lords and Ladies (Cainite and Kine) in the city to a feast which later on developed into an orgy of massive proportions. About halfway through the guests started fusing together into one giant blob of pleasure, pain, horror and excitement. And in the middle there was Andrei savoring the feelings of his guests. Then it was up to each and everyone to save themselves, those that couldn't are still stuck in the orgy.
    He used to enjoy melding with others, in body and soul. Savoring their thoughts, experiences and hopes. Now he felt nothing.


    Sounds like Mot's flesh vortex.


    I'm working on a basic write up for a high generationTzimisce who is a former member of the IRA. He calls his Szlachta "Fomorians" after the misshapen demons of Irish mythology.
    Last edited by Nyrufa; 12-19-2017, 02:22 PM.

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  • Nosimplehiway
    replied
    Originally posted by Bluecho View Post
    Sir or Madam, are you suggesting one play a Tzimisce Doctor Moreau?
    Moreau failed in his task... unless his task was creating sfw porn for furries.

    No, I suggest taking a standard animal and transforming it physically into an exact duplicate of a human. No silly rabbit ears or donkey tails allowed. Just create a physically sculpted human, with an animal spirit which can be controlled easily through Animalism.

    Note this gives a Tzimisce who follows Humanity an acceptable source of foot soldiers to throw at enemies. Oh, their swordplay and tactics might be sub-par, but they would make up for it in sheer feral tenacity. You basically build a fast zombie, under your direction. With Animalism 4, you possess them and can interact with humans much more easily.

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  • Cadmiumcadamium
    replied
    Originally posted by Cadmiumcadamium View Post
    I once played a 6th gen Dark Ages Tzimisce on the Road of Sin (Path of Pleasure). His combined mastery of Auspex and Vicissitude as well as his experimentation on himself and others to share pleasurable experiences was something of the most frightening i've ever played and that my co players have seen in a game. Looking back, it's definetly one of my favorite characters.

    Now of course that campaign had some pretty mature themes to it so i'm not really sure how much people actually want to hear about his experiences.
    Originally posted by Nyrufa View Post
    I don't think people grasp what I was looking for when I made this topic in the first place.
    Fair enough.
    Imagine a Cainite hundreds of years old, walking on the Path of Pleasure for centuries. So blasé and jaded from his experiences that he's willing to try anything and everything just to feel something. His house filled with a menagerie of captured humans and cainites in various stages of transformation, some connected to each other, others standing on their own.

    Once he invited all of the Noble Lords and Ladies (Cainite and Kine) in the city to a feast which later on developed into an orgy of massive proportions. About halfway through the guests started fusing together into one giant blob of pleasure, pain, horror and excitement. And in the middle there was Andrei savoring the feelings of his guests. Then it was up to each and everyone to save themselves, those that couldn't are still stuck in the orgy.
    He used to enjoy melding with others, in body and soul. Savoring their thoughts, experiences and hopes. Now he felt nothing.

    Leave a comment:


  • Bluecho
    replied
    Originally posted by Nosimplehiway View Post
    Wouldn't it have been easier to fleshcraft animals into a human seeming form, then use Animalism to control them? Rats might not have enough mass, but a large dog, or a mid-sized goat should work.

    Sure they'd act like a feral beast most of the time, but it would make manipulating human society much easier if you could just keep a stable full of "human suits" to ride with Animalism 4.
    Sir or Madam, are you suggesting one play a Tzimisce Doctor Moreau?

    Leave a comment:


  • Anarade Relle
    replied
    Originally posted by No One of Consequence View Post

    Results were ... mixed. Apparently when not being directly controlled or given specific orders, they tended to horde food, gnaw on things, groom each other and pee on everything.

    That is, the ones who didn't go insane and commit suicide by bashing their heads into a wall.

    Makes sense. Pretty cool! (Well, in the Tzimisce sense of course!)

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  • Nosimplehiway
    replied
    Wouldn't it have been easier to fleshcraft animals into a human seeming form, then use Animalism to control them? Rats might not have enough mass, but a large dog, or a mid-sized goat should work.

    Sure they'd act like a feral beast most of the time, but it would make manipulating human society much easier if you could just keep a stable full of "human suits" to ride with Animalism 4.

    Leave a comment:

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