NOT the "5" Attribute Score, which I take to be much, much more common.... this post is about PC's and NPC's with a 5 rank in an ability -- Alertness, Medicine, Stealth, Firearms... whatever it is. My players often grumble because I'm fantastically stingy about these. I consider an ability of 5 or more sort of the holy grail of stats; it's easier to get a 5 discipline approved in my games than a 5 ability. Disciplines come with more powerful blood. Abilities only come with raw talent and practice working together to produce something magical.
Now under the core rules we get guidance like "1 is poor, 5 is excellent" or "one is lousy, five is superb". Some of the specific ability examples give a little more color. For example, Acting in 2e ranges from "Novice: A rank amateur, you can feign sickness" to "Master: You could win, or have won, an Academy Award." That seems like a lot of people. The division between Rank 3 ("You are capable of playing almost any role") and Rank 4 ("You are a professional or have that potential") seems very fuzzy, too. What professional couldn't play almost any role?
Some of the other abilities have a little more differentiation at the high end. Athletics 5 is described as "Olympic Gold Medalist" and Brawl 5 as "You could be a Golden Gloves boxing champion," for example. That seems a little more rareified than "You could win an Academy Award."
Then in something like Leadership we get a REALLY specific example: Leadership 5 is reserved for "a Napolean, Churchill, or a Hitler."
THAT is something more of what I have in mind when I think about Rank 5 abilities: the sort of ability that makes a mark in history, that gets remembered at least for decades, if not longer. In fact, I don't think you can even have a 5 if you AREN'T making a mark in history (whether mortal history or vampiric history) in some way; you have to deploy and use your ability to get it that high.
So in my games, Athletics 5 doesn't mean you're just Olympic Gold Medal material -- lots of people get those, relatively speaking. It means you're Jim Thorpe, Bo Jackson, John Elway, Nadia Comaneci, Jesse Owens, Michael Jordan, Simone Biles, Deion Sanders, Michael Phelps, or Bo Jackson. Under the way I approach this, even my all-time favourite Olympian, Valentina Vezzali (3 Individual Gold Women's Foil, 1 Bronze, multiple team medals) was probably only an Athletics 4 -- though she probably also had Melee 4 AND a secondary skill in Fencing at 5.
Likewise, if you want Brawl 5, that means you're an Ali, a Bruce Lee, a Mike Tyson, an Aleksandr Karelin, a Fedor Emelianenko or an Anderson Silva. It doesn't mean you're Brock Lesnar... he's probably a Brawl 4 but a Strength 5. (And he's probably a ghoul with Potence, too, but that's another matter.)
Accordingly, among 110 NPC vampires (3,960 ability scores) in my Chronicle, there are only 32 scores of "5" and 2 scores of more than 5. A very large chunk of them are sequestered on the elders' sheets, although Academics and Empathy both make multiple showings among neonates. As it turns out, there isn't a single 5+ score in a combat discipline; this isn't by design, it's just the way that things turned out. Theoretically there could be one or two if I wanted (the Nosferatu elder might theoretically have Melee 5, and there's one Brujah I could see having Dodge 5).
Now, at the risk of sounding like one of those annoying people who just posts what they want to share and then tacks on "What does everyone else think?" as a pandering tribute to the notion of conversation, what does everyone else think? How have you interpreted the "scales" in the core rulebooks? How have you run this in your home games?
Do you even treat attributes differently than abilities?
I'm in the middle of doing some major revisions to things, so I figured this would be a good chance to see what other people have to say on this issue.
Now under the core rules we get guidance like "1 is poor, 5 is excellent" or "one is lousy, five is superb". Some of the specific ability examples give a little more color. For example, Acting in 2e ranges from "Novice: A rank amateur, you can feign sickness" to "Master: You could win, or have won, an Academy Award." That seems like a lot of people. The division between Rank 3 ("You are capable of playing almost any role") and Rank 4 ("You are a professional or have that potential") seems very fuzzy, too. What professional couldn't play almost any role?
Some of the other abilities have a little more differentiation at the high end. Athletics 5 is described as "Olympic Gold Medalist" and Brawl 5 as "You could be a Golden Gloves boxing champion," for example. That seems a little more rareified than "You could win an Academy Award."
Then in something like Leadership we get a REALLY specific example: Leadership 5 is reserved for "a Napolean, Churchill, or a Hitler."
THAT is something more of what I have in mind when I think about Rank 5 abilities: the sort of ability that makes a mark in history, that gets remembered at least for decades, if not longer. In fact, I don't think you can even have a 5 if you AREN'T making a mark in history (whether mortal history or vampiric history) in some way; you have to deploy and use your ability to get it that high.
So in my games, Athletics 5 doesn't mean you're just Olympic Gold Medal material -- lots of people get those, relatively speaking. It means you're Jim Thorpe, Bo Jackson, John Elway, Nadia Comaneci, Jesse Owens, Michael Jordan, Simone Biles, Deion Sanders, Michael Phelps, or Bo Jackson. Under the way I approach this, even my all-time favourite Olympian, Valentina Vezzali (3 Individual Gold Women's Foil, 1 Bronze, multiple team medals) was probably only an Athletics 4 -- though she probably also had Melee 4 AND a secondary skill in Fencing at 5.
Likewise, if you want Brawl 5, that means you're an Ali, a Bruce Lee, a Mike Tyson, an Aleksandr Karelin, a Fedor Emelianenko or an Anderson Silva. It doesn't mean you're Brock Lesnar... he's probably a Brawl 4 but a Strength 5. (And he's probably a ghoul with Potence, too, but that's another matter.)
Accordingly, among 110 NPC vampires (3,960 ability scores) in my Chronicle, there are only 32 scores of "5" and 2 scores of more than 5. A very large chunk of them are sequestered on the elders' sheets, although Academics and Empathy both make multiple showings among neonates. As it turns out, there isn't a single 5+ score in a combat discipline; this isn't by design, it's just the way that things turned out. Theoretically there could be one or two if I wanted (the Nosferatu elder might theoretically have Melee 5, and there's one Brujah I could see having Dodge 5).
Now, at the risk of sounding like one of those annoying people who just posts what they want to share and then tacks on "What does everyone else think?" as a pandering tribute to the notion of conversation, what does everyone else think? How have you interpreted the "scales" in the core rulebooks? How have you run this in your home games?
Do you even treat attributes differently than abilities?
I'm in the middle of doing some major revisions to things, so I figured this would be a good chance to see what other people have to say on this issue.
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