So in my table I am doing away with resources = money. I'm amalgamating resources as basically Arsenal/Equipment/whatever else was said in other books. If they want to be rich, then their character needs a higher finance skill.
I'm probably recreating the wheel but here goes nothing.
I definitely have NPC hunters and I fully expect players to deal with Sabbat. There's more then likely players who'll pool resources to get better gear if they're smart.
I'm probably recreating the wheel but here goes nothing.
I definitely have NPC hunters and I fully expect players to deal with Sabbat. There's more then likely players who'll pool resources to get better gear if they're smart.
Comment