Originally posted by CaptOtter
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Something of note that I think is actually a valid understanding of human psychology is that the Humanity hierarchy of sins doesn't make a distinction in terms of who you're killing. The reason I think that's accurate is because studies have been done by the military (one of the most extensive being during WW2) and as late as Vietnam it was found that fewer than 20% of all armed combatants (on BOTH sides) would actually try to hit their targets, even when under direct threat to their own life. By contrast, acts of bravery in the face of extreme danger to SAVE the lives of comrades were found in the study to be quite common; so it wasn't cowardice; it was a genuine aversion to taking another human life. There are anecdotes going back to ancient times of fewer than 1 in 10 soldiers actually having the stomach to kill (which basically amount to 90% of your army is just there to get you the nine guys who will actually do the job and one truly exceptional one who'll do as much as the other nine put together).
This got even more pronounced once ranged combat became norm and it was super easy to just aim a little high or a little off to the side (there was apparently a test when a full company of men equipped with muskets fired on a section of wall the same size as another company of men at 100 yards and there wasn't a single square foot that didn't have a musket ball in it... yet the same volley at the same distance against real men would typically only fell one or two men per volley). Even the distance of firing from an aircraft or striking using a drone did not diminish the degree of stress humans feel at the thought of taking another human.
Honestly, it gives me hope for humanity that, contrary to a lot of crapsack fictional settings say about us, in real life, humans are generally both strongly averse to killing each other and incredibly brave in risking their lives to assist others.
Which is why, since the end of WW2, the US military has worked hard to change their training doctrines to essentially break a recruit's innate resistance to killing and indoctrinate them to kill without a second thought when ordered (the move from conscription to all volunteer helped immensely and newer methods have been so successful that the numbers were at 95% willing to kill by the Gulf War and are basically 100% today). The actual process basically turns a soldier into a sociopath who doesn't even regard the targets of his missions as human.
Which is why its no wonder that so many of our troops have a lot of problems when it comes to reintegration into non-military society. You can't break someone down and rebuild them into a remorseless killer and then just flip a switch to reverse that process when you're done using them. A pat on the back and congratulations doesn't do squat to fix what our military efficiency experts broke inside a lot of soldiers.
To bring this back to the game... killing IS dehumanizing, even when its completely justified. Ordinary people have to be broken down and rebuilt to be able to do it without a lot hesitation and remorse. The current military process is not unlike the process described in how you abandon Humanity and pick up a Path of Enlightenment. The result of the process is either a mess with low humanity (in game terms probably 3-ish) or someone who finds an alternate system of morality that makes killing in the name of a higher cause something worthy of respect so they remain a functioning member of society.
So, again, I find humans being able to take Honorable Accord to be a much better handle on a lot of modern military psychology because the alternative is that most in the armed forces of any rank are sitting on the lower end of the scale (ordering a drone strike on someone and writing off a half-dozen innocents blown up as collateral damage is not something I could ever see a person with normal levels of humanity doing).
I tend to agree mostly that Humanity isn't that great a model for a lot of humans, but there are some discipline powers that specifically target humanity so they need some type of score for those and the fact that no matter how low a human sinks they can't lose their last dot means that humans are, in general, capable of functioning at far lower levels of humanity than a vampire could ever safely maintain.
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