I love the Salubri, really. It's interesting to wonder what if Goratrix's ritual actually worked as intended and the Tremere became immortal mages and the Salubri continued as a high clan?
That seems like an interesting scenario to explore. In fact, this is one of the best things about playing Dark Ages (besides everything else that is just plaiin better, but that's another topic), we could play with changing what happened and how the future will be. What if the Traditions were able to crush the Order of Reason and then our history unfolded in a completelly different way?
My main concern here is that, as much as I love the Salubri, "being a victim" is a very significant part of their identity. I'm not sure if I would like them all the same if they hadn't the idiosyncrasies they have as consequence of their history, etc.
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I've always kind of imagined the Salubri wanting to move forward as a bloodline (without Saulot in the picture, who is off doing his own thing depending on which iteration of the character you want to believe) and maybe they're coming to terms with their change in status, the way the world has evolved (both for mortals and vampires) and how they want to go ahead in it. There's alot of potential for contrast in that that might hearken back to the previous editions - that struggle for goodness, inner peace and/or redemption vs the realities of their condition, the world they find themselves in, and the others they have to contend with (good and bad.) Such a group might become a nucelus for other similar factions to be consolidated (Children of Osiris refugees, embittered Promethean survivors from DAV, etc. There are alot of ancillary factions and sub factions in VAmpire and Dark Ages vampire that could fall under the same conceptualization as Salubri.. sort of like what happened with the Hecata and some other Vampire groups, I guess.)
Another interesting variation might be some Banu Haqim/Assamite rebels who end up allying with the group given their opposition to Ur-Shulgi. There's alot about the Banu Haqim that can lean into themes that overlap with the Salubri too.
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Originally posted by Gimmisky View PostThe story behind this reunion would have been
But I really don't have much more to add. Those are not the Salubri for me.
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Originally posted by Reasor View PostLeaving the motivation for the clan reunion as a mystery for Storytellers to answer for themselves would be doing them a service. Whether it was driven from the top of the clan or the bottom, it's a Jyhad maneuver that promises long term repercussions from a discounted underdog; and if the official story doesn't quite add up, then the mystery is all the more compelling for it.
Maybe the clan finally caught wise that their founder deliberately abandoned them for new projects centuries ago, and are finally going their own way as a self-defined entity with their own agenda.
Taking the revelation that sufficiently old and powerful Cainites ride out being diablerized with predictable success, maybe the Seven have been playing a very long game indeed! Maybe the clan decided that ridding itself of the souls of Saulot's closest and most ancient lieutenants was necessary in order to move forward. Maybe the clan was no more successful at purging itself than the Sabbat has been in the Middle East, and the Seven are walking the Earth once again with new disguises. How sinister do you want the truth to be?
Yeah! It would be my personal choice to leave it up to the storytellers too. I feel like that way they can tailor the origins to the needs of their chronicle. I just like to have a version of it for myself, so I know where things are going in my own headcanon!
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Leaving the motivation for the clan reunion as a mystery for Storytellers to answer for themselves would be doing them a service. Whether it was driven from the top of the clan or the bottom, it's a Jyhad maneuver that promises long term repercussions from a discounted underdog; and if the official story doesn't quite add up, then the mystery is all the more compelling for it.
Maybe the clan finally caught wise that their founder deliberately abandoned them for new projects centuries ago, and are finally going their own way as a self-defined entity with their own agenda.
Taking the revelation that sufficiently old and powerful Cainites ride out being diablerized with predictable success, maybe the Seven have been playing a very long game indeed! Maybe the clan decided that ridding itself of the souls of Saulot's closest and most ancient lieutenants was necessary in order to move forward. Maybe the clan was no more successful at purging itself than the Sabbat has been in the Middle East, and the Seven are walking the Earth once again with new disguises. How sinister do you want the truth to be?
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Originally posted by adambeyoncelowe View Post
Thank you! This is good.
This line: "You have been approached by who you are sure are vampires of the unknowable Inconnu" would be clearer as: "You have been approached by those you are sure are vampires of the Inconnu" or even "You have been approached by vampires you are sure are members of the Inconnu".
Originally posted by monteparnas View PostSecond that, but with an even more heavy-handed feel. Spontaneous clan-wide reunions are a tricky concept, specially if you want the idea that it happened against Saulot's wishes. What force drove them to that?
And in this you basically declared also a clan-wide cleanse that resulted in a group formed from new embraces on the spot. I mean, the new clan is whole formed by Fledglings and Neonates, how are they so tightly united and have such a strong cultural uniformity when most of them have been alive for a greater time than they have been dead?
Originally posted by monteparnas View PostThat's another problem. Throwing them in the Sabbat because you see the Sabbat as the proper place for "advanced" clans not only isn't the best parameter, it is contrary to what V5 has been doing. There is no versatility, instead of the player being empowered to go beyond the clan description to make different characters, the clan is meant to be played just in a few ways, in one sect. Or be back to stage 1.
Thanks a lot for the feedback, though! This is all really good stuff and I am learning quite a bit.Last edited by Gimmisky; 05-25-2022, 03:08 PM.
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Originally posted by monteparnas View PostSince clans as institutions is a thing, having institutions dedicated to doing good just makes perfect sense. It doesn't means every member is a perfect saint any more than any member from other clans can't be one. It doesn't means every member achieve to live up to the ideals of the clan (even their Ante arguably didn't), or even try. It doesn't mean you can't have good-but-obnoxious, evil-good-christian, and even those who don't buy into it at all. It is a clan, the clan description doesn't have to be complex, the characters have.
But not having any clan at all dedicated to something different and more humane morals is what doesn't make any sense from a setting perspective. Being a vampire does not immediately change your outlook in life, yet somehow everyone can only form EVIL cultural identities?
I love the Salubri and it upsets me that the setting never explored them more even when it expanded the clan (there are at least six official Salubri bloodlines). The arguments people give to justify disliking them also upsets me, because it is short-sighted more often than not, but the books never helped. But solving the problem by making the Salubri everything those people think they should be didn't solve anything.
As a result these pro-humanity organizations get donations and help from the Prince and the Camarilla as they're viewed as helping to protect the Camarilla and protect the vampires that make up the group.
Ultimately it only makes sense that when the Camarilla encourages vampires to cleave to Humanity, they would also offer some level of support for vampires seeking to maintain their Humanity. And some vampires look down their noses at these higher Humanity vampires, but at the same time they also recognize that they provide a valuable service and that losing ones ability to interact with kine and turning as monstrous as the Sabbat is not a good thing.
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I am too a big fan of the Salubri, my first Vampire character and to this day one of my favorites was a Salubri. And I praise your creativity and writing skills, it may need some polishing, but overall it is very good. The art is wonderful, too.
But that said, I can't say I like the direction you took it, at all. You basically ditched everything the Salubri were about to make them palatable to the people that didn't liked the Salubri to begin with. You created a really interesting bloodline, but it just end up being another grimdark flavor in a gothic setting that has been overflown with grimdark flavors.
Originally posted by adambeyoncelowe View PostMy only slight reservation is that their reunification feels a bit Hecata-esque. So perhaps you could make it a bit more unique somehow?
And in this you basically declared also a clan-wide cleanse that resulted in a group formed from new embraces on the spot. I mean, the new clan is whole formed by Fledglings and Neonates, how are they so tightly united and have such a strong cultural uniformity when most of them have been alive for a greater time than they have been dead?
Originally posted by SetiteFriend View PostI'd prefer if it wasn't so focused on their history and didn't tie them as bad to the Sabbat.
Originally posted by Prometheas View PostI mean, they kind of Are, even in real life.
Charities, organized protests, political groups formed in response to a societal issue(a Good example is MADD in american history). There are plenty of examples of "organized good guy groups" in history. In fact, that's also why "organization falling from grace" is a trope, good guy groups do exist in real life and that's Why they can fall or fail.
All good people aren't going to be part of the same "group" sure, but the salubri also aren't the only "good guy group" or even the only golconda faction.
Since clans as institutions is a thing, having institutions dedicated to doing good just makes perfect sense. It doesn't means every member is a perfect saint any more than any member from other clans can't be one. It doesn't means every member achieve to live up to the ideals of the clan (even their Ante arguably didn't), or even try. It doesn't mean you can't have good-but-obnoxious, evil-good-christian, and even those who don't buy into it at all. It is a clan, the clan description doesn't have to be complex, the characters have.
But not having any clan at all dedicated to something different and more humane morals is what doesn't make any sense from a setting perspective. Being a vampire does not immediately change your outlook in life, yet somehow everyone can only form EVIL cultural identities?
I love the Salubri and it upsets me that the setting never explored them more even when it expanded the clan (there are at least six official Salubri bloodlines). The arguments people give to justify disliking them also upsets me, because it is short-sighted more often than not, but the books never helped. But solving the problem by making the Salubri everything those people think they should be didn't solve anything.
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Originally posted by Gimmisky View PostThank you all so much for the feedback and the tips!
I added the second page and uploaded the two pages as a single pdf for those interested!
This line: "You have been approached by who you are sure are vampires of the unknowable Inconnu" would be clearer as: "You have been approached by those you are sure are vampires of the Inconnu" or even "You have been approached by vampires you are sure are members of the Inconnu".
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Thank you all so much for the feedback and the tips!
I added the second page and uploaded the two pages as a single pdf for those interested!
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Originally posted by MyWifeIsScary View PostI dislike your writing style, it reminds me of some old radio play, but the idea is fairly good.
I... like mysterious salubri. The 7 legend is a cool bit of mystery. One that shouldn't have a definite answer.
Beyond that, I'm all in on warriors.
I really don't like the idea of healer Salubri. If it were up to me, the idea that some Salubri were enlightened/benevolent is clearly anti-Tremere propaganda.
The watchers just aren't interesting.
E.g., "Ever since the Salubri have been a secret shame" seems like it's setting up another clause about what's happened since they became a secret shame, but it isn't. So try "Ever since, the Salubri have been a secret shame". Though "secret shame" is admittedly odd wording. A "shameful secret" would be better.
There's also a typo: "relievved" probably should be "revived", since that's the section about rediscovering the Warrior Caste. And you can probably adjust the line breaks so "small-but-growing" breaks after "small" and not in the middle of the word.
These are all minor things.
ETA: Also, can you share the second page? And maybe share the whole thing as a PDF instead of an image?
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For me, the castes work, as different experiments or contingency plans of the clan founder, along with the Tremere and possibly the Baali. If we take as given that he is or at one point was really serious about making the turning of the Wheel of Ages something he can exploit, then he demonstrates the smarts and the will to approach the problem from a variety of angles.Last edited by Reasor; 05-23-2022, 05:43 PM.
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I dislike your writing style, it reminds me of some old radio play, but the idea is fairly good.
I... like mysterious salubri. The 7 legend is a cool bit of mystery. One that shouldn't have a definite answer.
Beyond that, I'm all in on warriors.
I really don't like the idea of healer Salubri. If it were up to me, the idea that some Salubri were enlightened/benevolent is clearly anti-Tremere propaganda.
The watchers just aren't interesting.
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I love the Salubri but I would really like to see Loresheets that opened up the Warrior caste conceptually. A Code of Samiel Loresheet or a Descendant of Adonai Loresheet (no the "antitribu" might not be in the Sabbat anymore but they can still exist).
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Originally posted by SetiteFriend View PostPlus I don't do WoD as grimdark, as I don't think there is any gain from making the world worse than it already is. There are nice people out there, but they aren't generally members of the United Nice-People Faction (trademark pending).
Charities, organized protests, political groups formed in response to a societal issue(a Good example is MADD in american history). There are plenty of examples of "organized good guy groups" in history. In fact, that's also why "organization falling from grace" is a trope, good guy groups do exist in real life and that's Why they can fall or fail.
All good people aren't going to be part of the same "group" sure, but the salubri also aren't the only "good guy group" or even the only golconda faction.
Originally posted by Shadeprowler View PostAnd Good is relative, especially when the opinion comes from semeone who is cursed/Damned/parasite
Originally posted by Shadeprowler View PostBefore Tremere ate Saulot and the Salubricide begun, they were a High Clan... and had no problem to look down the Low clans
The better and "Holier Than Thou" attitude was never really liked anyhow, not to mention the healers were worst of the preachers and the warriors were zaelots
The Salubri basically were the Apis and the Grondr of the Cainite species. The Grondr saw little difference between the taint of the Wyrm and overwhelming pride, ambition, and cruelty. Grondr investigators would stop short of murdering another Fera for the crime of vainglory, but they were not above teaching her a lesson. A Grondr’s lessons were rough, painful, and humiliating — made all the worse by the breed’s hypocrisy. And the Apis skill of breeding was a recepie for disaster; they belived they knew what is important. For example, the Apis considered it their responsibility to discover and enhance their charges’ natural talents; the Garou prized warriors above all else. Garou parents convinced themselves that their children should be warriors not out of any regard for the child, but because it would please the werewolf. Werewolves would return from long campaigns and insist that the Apis had made their child weak by teaching her music, animal husbandry, agriculture, mysticism, or other inglorious arts according to her natural inclinations. But this was true for the other Fera too...
No wonder when the manure hit the fan, no one rushed to save the Grondr or the Apis...
The Salubri were similar
Nice guy Vampires sure, but every villain is the hero of their own story
I can definitely see a "holier than thou" attitude making them a lot of enemies, but that isn't the same thing as being evil. It's Especially nowhere near the baby-eating levels of evil present in even the less antagonistic clans.
Especially when the examples you used were actually mostly Right(even if hypocrytical). The Apis and Grondir were on the money when they were saying that the garou were giving into vainglory and hyper-focusing too much on their job as warriors to the detriment of everything else, because those are that exact things that cause the wars of rage and shame that left the fera unable to stop the apocalypse. It was also the short-sited hatred of both the Apis and Grondir that left the fera with all the problems their extinction cased(the inability to replace their numbers and curb the spreading wyrm-taint respectively).
Yes dealing with an obnoxious preacher sucks, but that doesn't make them wrong.
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