I was thinking of ways to incorporate the bloodlines a bit more into a homebrew V:tM version and I noticed that a lot of the bloodlines leave a lot to be desired. Many of the bloodlines are just the standard Clan but living in some particular place (Anda, Noiad, most of the African versions of the Clans) and some don't have much substance behind them.
Personally I like the Baali, they are a cool bloodline with a lot of character behind them as well as history. Their role in the setting is almost as strong as that of a full fledged Clan already, even if their numbers are low. I think that the Samedi are also interesting in combining elements of the Nosferatu and Cappadocians with their own unique flavor. I actually like the Daughters of Cacophony as well, even though they are one of the (way too numerous) grrl power bloodlines and based too heavily on their signature Discipline - in part because I have my own background fluff for their (Ventrue) origin.
What are some of your favorite bloodlines and why do you like them? What makes them interesting and worthy of inclusion in a game or interesting PCs? What are the worst bloodlines that you would never include?
Personally I like the Baali, they are a cool bloodline with a lot of character behind them as well as history. Their role in the setting is almost as strong as that of a full fledged Clan already, even if their numbers are low. I think that the Samedi are also interesting in combining elements of the Nosferatu and Cappadocians with their own unique flavor. I actually like the Daughters of Cacophony as well, even though they are one of the (way too numerous) grrl power bloodlines and based too heavily on their signature Discipline - in part because I have my own background fluff for their (Ventrue) origin.
What are some of your favorite bloodlines and why do you like them? What makes them interesting and worthy of inclusion in a game or interesting PCs? What are the worst bloodlines that you would never include?
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