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Renegade publishes VAMPIRE 5E PLAYERS GUIDE

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  • Renegade publishes VAMPIRE 5E PLAYERS GUIDE



    Description

    Pre-order now for a June 2023 release!

    For a limited time, pre-orders will come with a PDF copy of the Vampire: The Masquerade 5th Edition Roleplaying Game Player’s Guide at no additional cost. Any order cancellation involving a free PDF will only refund the price of the physical book minus the price of the PDF.

    The PDF will be added to your account upon release.

    Mature Content Warning: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.

    CHILDREN OF CAINE

    The children of the night – what games they play! And what games can we play with them?

    Vampires have lurked among us since the first cities rose nameless by the Euphrates. They command mighty powers and strange magics, they hunt in singular ways, they even flock together when times demand it.

    This book collects new character-building options, powers, guides for playing together and alone and virtually, and new ways to use the old rules of Vampire: The Masquerade. The Players Guide is the perfect companion to the core Vampire: The Masquerade rulebook!

    Features:

    * Consolidates 7 clans of Kindred not included in the core Vampire: The Masquerade rulebook: Banu Haqim, Hecata, Lasombra, The Ministry, Ravnos, Salubri, and Tzimisce with their iconic
    * Discipline powers including Oblivion and its Ceremonies!
    * Collects previously published Discipline Powers, Blood Sorcery Rituals, and Thin-Blood Alchemy Formulae, plus includes over 40 new additions.
    * New systems and advantages for coteries, including clan coterie merits for each of the 13 great clans plus Caitiff, Duskborn, and Salubri.
    * Revisits all aspects of character and coterie creations, including streamlined guidance for new or experienced players.
    * Guidelines and advice for non-traditional chronicles, including: all Thin-blood, troupe-style, virtual play, and play without a Storyteller.


    Last edited by CTPhipps; 02-08-2023, 07:12 PM.


    Author of Cthulhu Armageddon, I was a Teenage Weredeer, Straight Outta Fangton, Lucifer's Star, and the Supervillainy Saga.

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  • #2
    Cool. Just short of 5 years after the release of V5 they finally release a book with all 13 clans in it. Truely an inspiring publishing schedule that shows the success with which Paradox has managed white wolf.

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    • #3
      Is the book actually released? It says June 2023 release?


      What doesn't kill you, makes you... stranger.

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      • #4
        Originally posted by Asmodai View Post
        Is the book actually released? It says June 2023 release?
        The pdf will come earlier

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        • #5
          That cover... I long for the 90s, 2000s drawn covers. This feels like it was made by a Freshman photography student.

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          • #6
            I feel like Renegade sadly is just not meeting my high expectations as set by OPP. THE SABBAT and THE SECOND INQUISITION just weren't as good as BLOOD GODS or CHICAGO BY NIGHT.


            Author of Cthulhu Armageddon, I was a Teenage Weredeer, Straight Outta Fangton, Lucifer's Star, and the Supervillainy Saga.

            Forum Terms of Use
            the Contact Us link.

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            • #7
              The Sabbat book was so bad I dropped V5 so yeah, I agree with that. Shame too because I thought Blood Gods was very solid and it was on the verge of getting me hooked into V5, which I had largely been uninterested in up until that point.

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              • #8
                This should have been out 5 years ago. But at least it's coming out. It's also got a degree of utilitarian use by compiling a lot of useful stuff in one place. I don't think I'll be getting it because it has nothing to offer me but i imagine it's a solid purchase for v5 players.

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                • #9
                  Originally posted by Welard View Post
                  That cover... I long for the 90s, 2000s drawn covers. This feels like it was made by a Freshman photography student.
                  Because they want to emphasize LARP more in the Tabletop-side in the franchise. I too miss the 2000s drawn cover aesthetic of oWod, and I wish they'll just leave all the LARP themes in the actual spinoff MET stuff. The Live-Action stuff doesn't appeal to me at, personally.

                  Also, I thought the V5 Players Guide was already released for free? Are they re-releasing it again, but this time it has a price-tag to it?


                  Jade Kingdom Warrior

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                  • #10
                    Originally posted by CTPhipps View Post
                    I feel like Renegade sadly is just not meeting my high expectations as set by OPP. THE SABBAT and THE SECOND INQUISITION just weren't as good as BLOOD GODS or CHICAGO BY NIGHT.
                    And it also seems to be the case that the OPP-books sold better because Renegade is doing a physical print rerun of Chicago By Night this year.

                    As an aside, what I found strange about this, in particular, is that when this was announced during Renegadecon Onyx Path was never mentioned. Chicago By Night was just this V5 chronicle book that came out in the past and it may be hard to get your hands on physical copies of it.

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                    • #11
                      Originally posted by Knightingale View Post
                      As an aside, what I found strange about this, in particular, is that when this was announced during Renegadecon Onyx Path was never mentioned. Chicago By Night was just this V5 chronicle book that came out in the past and it may be hard to get your hands on physical copies of it.
                      But it's easier for me to get a physical copy of CbN than the Second Inquisition book! Sure it would be PoD, but PoD isn't inherently bad.

                      But yeah. This may be the book that makes V5 worthwhile, but I've already dropped £110 on V5 (of which about £50 was worth it). I really don't want to spend another £50 to complete it, especially as the game's still going to be incomplete (mostly due to no playable Sabbat). I'm also going to agree I'm not a fan of the cover, but I'm really not a big fan of the V5 art direction anyway (I like monochrome images and I hate that many RPGs avoid them).

                      Also nonplayable Sabbat but playable Salubri? Are we going to get a write-up for the Seven again, despite most Salubri being either Sabbat or Ashirra? I really hope not, the Seven are by far the least interesting part of the Clan. I'll take any Salubri writeup over more Seven, even literally making them soul eaters.


                      Blue is sarcasm.

                      If I suggestion I make contradicts in-setting metaphysics please ignore me, I probably brought in scientific ideas.

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                      • #12
                        Originally posted by TwoDSix View Post

                        Also nonplayable Sabbat but playable Salubri? Are we going to get a write-up for the Seven again, despite most Salubri being either Sabbat or Ashirra? I really hope not, the Seven are by far the least interesting part of the Clan. I'll take any Salubri writeup over more Seven, even literally making them soul eaters.
                        They first got a write-up in the V5 Companion from 2020. There, the Seven, Golconda and Saulot are vaguely mentioned. Salubri had one of the worst Banes, though: other Vampires think their blood tastes great and that whenever Salubri use Disciplines their third Eye starts bleeding and said bleeding leads to other vampires nearby having to make Hunger Frenzy checks (if they have Hunger 4 or more).

                        But with this new Player Guide they will get a new write-up and another option for a Bane, so Salubri is one of those Clans that will definitely benefit from this book.

                        And who knows why from among the more obscure Clan/Bloodlines it was the Salubri they decided to make a playable option in V5...

                        Comment


                        • #13
                          Originally posted by Shakanaka View Post

                          Because they want to emphasize LARP more in the Tabletop-side in the franchise. I too miss the 2000s drawn cover aesthetic of oWod, and I wish they'll just leave all the LARP themes in the actual spinoff MET stuff. The Live-Action stuff doesn't appeal to me at, personally.

                          Also, I thought the V5 Players Guide was already released for free? Are they re-releasing it again, but this time it has a price-tag to it?
                          They could at least create some more interesting covers with their larpers. They are just so generic.

                          The players guide was not released, no. This should be a pretty substantial shakeup for the game having all 13 clans and some new bane type stuff hinted. I'm sure we'll get additional predator types as well.

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                          • #14
                            I think my biggest concern is the Clan depiction re-writes they mentioned. Matthew did a great job updating the clans across the spectrum. The only three clan write-ups he didn't do (Ravnos, Salubri and Tzimisce) feel to me as the least-connected to established lore. Achilli mentioned in a video that they started with the Verbs on these three and then built the Clans up to match the Verbs, including traits and new Discipline lineups. Rather than take the opportunity to course-correct the Clan depictions in the Companion to adhere to the lore of the previous 30 years of Clan development, I feel like they are going to re-write Matthew’s current Clan write-ups to adhere more closely to Achilli's Verb list.

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                            • #15
                              Originally posted by Garygeneric View Post
                              I think my biggest concern is the Clan depiction re-writes they mentioned. Matthew did a great job updating the clans across the spectrum. The only three clan write-ups he didn't do (Ravnos, Salubri and Tzimisce) feel to me as the least-connected to established lore. Achilli mentioned in a video that they started with the Verbs on these three and then built the Clans up to match the Verbs, including traits and new Discipline lineups. Rather than take the opportunity to course-correct the Clan depictions in the Companion to adhere to the lore of the previous 30 years of Clan development, I feel like they are going to re-write Matthew’s current Clan write-ups to adhere more closely to Achilli's Verb list.
                              The lasombra one was a bit crap but it was always going to be tricky to build them into v5 do he was making a purse out of pig skin. I didn't think much of the setite one since it homogenised the clan.

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