For the combats pitting the different Fera against each other, I've made the following assumptions, and just wanted to check they were reasonable. The changing breed book is somewhat ambiguous on a lot of issues:
*The Ananasi can normally only spend one blood per turn to get an extra action.
*All Fera except for the Corax can bite for aggravated damage. In crinos-equivalent form, this is for Strength+1, except for the Mokole that have Strength+2. The Nagah have poison (I have another post on that).
*All Fera except for the Nagah, Ratkin, Apis, and Grondr have Strength +2 aggravated claws.
*The Nagah do Strength +1 aggravated damage with claws.
*The Ratkin do Strength +2 lethal damage with claws.
*The Apis has no claws, but can do Strength +2 aggravated damage with its horns (at difficulty 7, as per the text).
*The Grondr has no claws, but can do Strength +1 aggravated damage with its hoofs (at difficulty 7, as per standard kick).
Just wanted to be sure I hadn't missed anything major, or made the wrong assumptions, before I started running the program...
*The Ananasi can normally only spend one blood per turn to get an extra action.
*All Fera except for the Corax can bite for aggravated damage. In crinos-equivalent form, this is for Strength+1, except for the Mokole that have Strength+2. The Nagah have poison (I have another post on that).
*All Fera except for the Nagah, Ratkin, Apis, and Grondr have Strength +2 aggravated claws.
*The Nagah do Strength +1 aggravated damage with claws.
*The Ratkin do Strength +2 lethal damage with claws.
*The Apis has no claws, but can do Strength +2 aggravated damage with its horns (at difficulty 7, as per the text).
*The Grondr has no claws, but can do Strength +1 aggravated damage with its hoofs (at difficulty 7, as per standard kick).
Just wanted to be sure I hadn't missed anything major, or made the wrong assumptions, before I started running the program...
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