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  • Cheesefondue
    replied
    Originally posted by Erinys View Post
    What are the "broken" and "simple" builds people mention? I have CB2 but don't know what this is.

    For each type of creature, I create two characters. A simple one (generally 2/3/3 on physical stats and 2 on the fighting skills) to check how the character types fight in general. And a broken/strong version, where I try and produce the most abusive fighting version of the type, so see how they max out.

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  • monteparnas
    replied
    Its about the exercises Cheesefondue is building. They're builds he's constructing for mathematical experiments. This thread, among others, is all about that.

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  • Erinys
    replied
    What are the "broken" and "simple" builds people mention? I have CB2 but don't know what this is.

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  • Cogliostro
    replied
    Originally posted by CeltSPZ View Post
    Yea I agree, the thing that always bugged me was that you could be 200 ft, but a 10 garou could have a higher strength score, not to mention you don't get any bonuses on the feats of strength chart.
    If you have a 200ft creature with Strength 10 and treat it like a Garou with strength 10, you're doing something wrong.

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  • idpersona
    replied
    Originally posted by Saur Ops Specialist View Post

    Well, at that point, the Strength chart would be kind of meaningless. You should just start rolling your "Strength" on the demolition chart in Hunter Book: Avenger instead; each success is a level of structural damage, with one point representing a completely demolished structure roughly the size of a modest shed.
    I had never read the Hunter creed books, though I do have them on my shelves. I wish there was a core rulebook (similar to nWoD) where all of the rules were complied. Hunter Book: Avenger is worth having just for that section now. Then again, such a book would also require the various splats to actually run off the same basic rules.

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  • Saur Ops Specialist
    replied
    Originally posted by CeltSPZ View Post
    Yea I agree, the thing that always bugged me was that you could be 200 ft, but a 10 garou could have a higher strength score, not to mention you don't get any bonuses on the feats of strength chart.
    Well, at that point, the Strength chart would be kind of meaningless. You should just start rolling your "Strength" on the demolition chart in Hunter Book: Avenger instead; each success is a level of structural damage, with one point representing a completely demolished structure roughly the size of a modest shed.

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  • CeltSPZ
    replied
    Yea I agree, the thing that always bugged me was that you could be 200 ft, but a 10 garou could have a higher strength score, not to mention you don't get any bonuses on the feats of strength chart.

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  • Saur Ops Specialist
    replied
    Originally posted by CeltSPZ View Post
    Wise choice, I always felt armor was designed better then behemoth or tall.
    It's only adjusting one variable, so that kind of goes without saying. The components of the old Huge Size, those were far more complex. I think that it might have been better to soft-lock them from being selectable by having size tiers with different Archid stats, and balancing the number of other Traits by which size you choose rather than by Gnosis (so being really big would only give you a small number of other options, but being the size of a Crinos Garou would provide lots of space for customization).

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  • CeltSPZ
    replied
    Wise choice, I always felt armor was designed better then behemoth or tall.

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  • Cheesefondue
    replied
    Originally posted by CeltSPZ View Post
    A few things, what about archid traits? How are you going to rule on those?
    The simple Mokole has no combat-relevant archid traits. The broken one has terrible claws (along with razor claws, giving +5 damage), and stacks Armored Scales (5 of them, in fact).

    Originally posted by CeltSPZ View Post
    Also as for the Apis and Grondr, I brought up the dmg issue with Stew during the Kickstart for CB20. He said unless otherwise stated all fEra have the same claw and bite dmg as garou, he didn't feel it had to be in the book. Mind you, that is info coming from me and not the book, so I understand if you won't want to go by it.
    Hum. I've decided it's irrelevant anyway; I won't do any broken versions of those fera, and the simple ones will just bite.

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  • idpersona
    replied
    Originally posted by Cheesefondue View Post

    That's my interpretation. It's stated they have sharp hooves, and shapeshifter damage is almost always aggravated...

    What would tusk attacks come under?
    For Tusk attacks, I would just treat it as a bite. Seems easiest.

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  • CeltSPZ
    replied
    A few things, what about archid traits? How are you going to rule on those?

    Also as for the Apis and Grondr, I brought up the dmg issue with Stew during the Kickstart for CB20. He said unless otherwise stated all fEra have the same claw and bite dmg as garou, he didn't feel it had to be in the book. Mind you, that is info coming from me and not the book, so I understand if you won't want to go by it.

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  • Cheesefondue
    replied
    Originally posted by idpersona View Post
    Grondr doing Agg with hooves. Where is that from? I would've assumed tusk attacks for them.
    That's my interpretation. It's stated they have sharp hooves, and shapeshifter damage is almost always aggravated...

    What would tusk attacks come under?

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  • idpersona
    replied
    Grondr doing Agg with hooves. Where is that from? I would've assumed tusk attacks for them.

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  • Cheesefondue
    replied
    Thanks! But those are clearly indicated in the rules, and I've incorporated them. Whether or not certain fera have claws... is often a question of looking at the pictures ^_^

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