Hi All,
I like to do "one shots" that thakes into 3-4 sessions of 3-4 hours. Ok this is not really a one shot but a kind of mini-scenario in a few sessions. Players change a lot so continuity is not a thing.
The XP incentive is an important mechanism in the system but is useless in this case. So I need to focus on other resources. The main resource for incentive is willpower. So I tried to replace "you gain 1 WP every 5 beats" but there's so much source for WP that it's not really a thing.
Any other ideas for a better incentive than XP to resolve conditions, doing dramatical fail, etc. in one shots ?
I like to do "one shots" that thakes into 3-4 sessions of 3-4 hours. Ok this is not really a one shot but a kind of mini-scenario in a few sessions. Players change a lot so continuity is not a thing.
The XP incentive is an important mechanism in the system but is useless in this case. So I need to focus on other resources. The main resource for incentive is willpower. So I tried to replace "you gain 1 WP every 5 beats" but there's so much source for WP that it's not really a thing.
Any other ideas for a better incentive than XP to resolve conditions, doing dramatical fail, etc. in one shots ?
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