Our Chronicles of Darkness group has recently begun a new campaign, and in addition to a small handful of house rules our ST has devised a way to quantify the XP values of supernatural templates.
His method is more complex than I care to extrapolate upon in this post, (I might share it in the future if there's interest), but the end result is an XP cost to buy into the template without any of their extra gifts. No supernatural faction reputation ranks, no extra specialty, and a starting power stat of 0.
My main concern here; I very much understand a fledgling starting out without any special spells or moon gifts, but a power stat of 0? It's not something that most rulebooks consider, and I'm curious if it's actually viable.
A Vampire without Blood Potency is a glorified ghoul, I know this much. But what about a Mage without Gnosis? A Demon without Primum?
Or, since I'm most familiar with the rules, a Werewolf without Primal Urge; could they still regenerate, use wolf senses, shift?
Any opinions and input would be really helpful!
His method is more complex than I care to extrapolate upon in this post, (I might share it in the future if there's interest), but the end result is an XP cost to buy into the template without any of their extra gifts. No supernatural faction reputation ranks, no extra specialty, and a starting power stat of 0.
My main concern here; I very much understand a fledgling starting out without any special spells or moon gifts, but a power stat of 0? It's not something that most rulebooks consider, and I'm curious if it's actually viable.
A Vampire without Blood Potency is a glorified ghoul, I know this much. But what about a Mage without Gnosis? A Demon without Primum?
Or, since I'm most familiar with the rules, a Werewolf without Primal Urge; could they still regenerate, use wolf senses, shift?
Any opinions and input would be really helpful!
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