What new Conditions have you used in your games? Which ones keep coming up again and again?
Here's one I've had come up several times:
Swift
Here's one I've had come up several times:
Swift
Whether due to seeing it coming or just being faster than your opponent, you reaction time in a conflict is just that extra bit faster.
Example "Skills": Athletics, Wits + Composure
Resolved: Gain a +5 bonus to Initiative.
Beat: N/A
Example "Skills": Athletics, Wits + Composure
Resolved: Gain a +5 bonus to Initiative.
Beat: N/A
Comment