This post is a link to the various Chronicles of Darkness material I’ve developed.
Chronicles of Darkness
• Mad Science — people who try to make sense of a mad world
Werewolf: the Forsaken
• Forsaken Youths — adapting the notion of Breeds for use in WtF
Mage: the Awakening
• The Other Five Paths — Ten Arcana, Ten Paths; five familiar, five new
• Warlocks of Arcadia, 2e-style — mix and match Path, Realm, and Shame for 200 combinations
• Revised Spirit — giving Spirit something to do other than dealing with the Shadow and its denizens
Promethean: the Created
• Alchemists — revised and expanded
• Importing 1e Athanors into 2e — crunchy Roles, expanded Bestowments, additional New Dawn rewards, and a Vitriol Fount variant.
• Left Behind — an assortment of updates for 1e rules that got left out of 2e.
Demon: the Descent
• Heaven — netrunning.
World of Darkness: Inferno
• Demon: the Inferno Translation Guide — comparing, contrasting, and translating between Demon: the Fallen and World of Darkness: Inferno.
Chronicles of Darkness
• Mad Science — people who try to make sense of a mad world
Werewolf: the Forsaken
• Forsaken Youths — adapting the notion of Breeds for use in WtF
Mage: the Awakening
• The Other Five Paths — Ten Arcana, Ten Paths; five familiar, five new
• Warlocks of Arcadia, 2e-style — mix and match Path, Realm, and Shame for 200 combinations
• Revised Spirit — giving Spirit something to do other than dealing with the Shadow and its denizens
Promethean: the Created
• Alchemists — revised and expanded
• Importing 1e Athanors into 2e — crunchy Roles, expanded Bestowments, additional New Dawn rewards, and a Vitriol Fount variant.
• Left Behind — an assortment of updates for 1e rules that got left out of 2e.
Demon: the Descent
• Heaven — netrunning.
World of Darkness: Inferno
• Demon: the Inferno Translation Guide — comparing, contrasting, and translating between Demon: the Fallen and World of Darkness: Inferno.
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