I met this empty girl, once.
She had no reflection but the one she stole.
She had no shadow but the one she stole.
Her kisses were sweet, but the taste that lingered wasn't hers.
I met this empty girl, once.
I would have loved her, but all she gave me was someone else.
The Empty
There are some people that touch the world gently - their reflections don't linger long, and their shadow is dim. People seldom remember these people, because they aren't truly there. They don't do anything impressive, really. They don't really grow - they stay tiny and insignificant all their lives.She had no reflection but the one she stole.
She had no shadow but the one she stole.
Her kisses were sweet, but the taste that lingered wasn't hers.
I met this empty girl, once.
I would have loved her, but all she gave me was someone else.
The Empty
Until, one day, their shadow leaves.
Then the fun begins.
The Empty gain the following traits:
Empty Presence
It's strange, really - being there, but not being there. The Empty leave no secondary signs of their physical presence - they have no shadow and no reflection. They leave no scent on their clothing, and their body-heat does not heat the area they're in. This exclusion extends to most forms of machine recording - while their direct actions produce results (allowing them to use a computer or mouse), they do not show up on cameras and cannot use telephones to make calls.
Empty Heart
The Empty do not gain Beats from Aspirations or downgrading Failures to Dramatic Failures. Additionally, they convert their Virtue into a second Vice - it's hard to care about anything when you touch the world so gently.
Reflecting an Uncaring Mirror
When the Empty have made contact with the world, they grip it like a vice. Whenever they take a Beat from a Condition, they also gain one Willpower. In addition, they gain 5 dice, rather than 3, whenever they spend Willpower on rolls in keeping with any of their current Conditions. Finally, they may spend one Willpower while wearing clothing stolen from another character to gain the Reflecting Someone Condition; removing that article of clothing ends the Condition without resolving it.
Reflecting Someone [Persistent]
You share someone's reflection - rather than not leaving secondary signs of your presence, you leave the signs of the person whose clothing you are wearing. People see them in the camera footage, hear them on the phone, and smell them on your clothes. For the purposes of Social Maneuvering, you are the person you are reflecting - this also applies to purely social Conditions, such as Leverage and Embarrassing Secret. Select one of your Vices and convert it into a Virtue - the visceral thrill of being someone is wonderful.
Beat: Fulfil an Aspiration, suffer a Dramatic Failure
Resolution: You and the character you are reflecting are both in the same Scene.
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