[Migrating old material I've created to the new forum]
So, the Cult system in Mummy was probably one of my favorite things in the book, and I've long since used Shadow Cults from Clanbook: Mekhet in my crossover game. So I decided to make a single, unified system for organizations, a single system that can incorporate everything from a newly-formed changeling Motley to the Consilium.
What follows is derived from the Cult rules in Mummy with a bit of Trail of Cthulhu's Bookhounds of London. I wrote most of it, with the able assistance and guidance of Isabella (TinkerMoth). Let me know what you think?
Two comments. This is for my London game, and uses examples from that. And when I refer to a character's Rank, pretty much figure the Spirit 1-5+ Rank system transposed to non-Spirit supernaturals as a way of estimating power. So a 150-year old elder vampire is Rank 3, and a 2000-year old elder vampire is Rank 5.
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Every organization has a few elements associated with it:
Rank -- This is how powerful the group is, and is a number that goes from 0 to 6+
Attributes:
Reach & Grasp -- These two scores represent how good the organization is at getting things done.
Benefits -- Miscellaneous benefits that accrue to the organization's leaders/members
Drawbacks -- The downsides or weaknesses of the organization
So, the Cult system in Mummy was probably one of my favorite things in the book, and I've long since used Shadow Cults from Clanbook: Mekhet in my crossover game. So I decided to make a single, unified system for organizations, a single system that can incorporate everything from a newly-formed changeling Motley to the Consilium.
What follows is derived from the Cult rules in Mummy with a bit of Trail of Cthulhu's Bookhounds of London. I wrote most of it, with the able assistance and guidance of Isabella (TinkerMoth). Let me know what you think?
Two comments. This is for my London game, and uses examples from that. And when I refer to a character's Rank, pretty much figure the Spirit 1-5+ Rank system transposed to non-Spirit supernaturals as a way of estimating power. So a 150-year old elder vampire is Rank 3, and a 2000-year old elder vampire is Rank 5.
-----------------------------------------------------------------------------------------------------------------------------------
Every organization has a few elements associated with it:
Rank -- This is how powerful the group is, and is a number that goes from 0 to 6+
Attributes:
Reach & Grasp -- These two scores represent how good the organization is at getting things done.
Benefits -- Miscellaneous benefits that accrue to the organization's leaders/members
Drawbacks -- The downsides or weaknesses of the organization
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