Or, my personal take on the interesting idea of heroes as fear on self.
Premise: this is not a critic to the actual system, only an interesting homebrew i would like to share.
Now, i m not very good on writing lore background, so i ve focused on rules and mechanics.
Some of the rules listed offer the option of a non violent hero approach.
A GM who prefer a more darker tone could rule that since most Heroes doesn t receive tutelage they must take inspiration on the classical hero legends.
This means that non violent option could be secret techniques discovered by chance, or simply unavailable since the ancient Primordial dream unbalancing events.
Premise: this is not a critic to the actual system, only an interesting homebrew i would like to share.
Now, i m not very good on writing lore background, so i ve focused on rules and mechanics.
Some of the rules listed offer the option of a non violent hero approach.
A GM who prefer a more darker tone could rule that since most Heroes doesn t receive tutelage they must take inspiration on the classical hero legends.
This means that non violent option could be secret techniques discovered by chance, or simply unavailable since the ancient Primordial dream unbalancing events.
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