I figured it would be nice to have a place to post and comment on created Hobgoblins since the possibilities are so endless!
I'll start! Here's one I made recently using the new rules:
I'll start! Here's one I made recently using the new rules:
Biggrin
Background: Once upon a time, a ball of... something went tumbling through the Hedge. No one could tell whether it was a sphere of dream-stuff or a discarded bit from Arcadia, or exactly what it was. However, it rolled very well and could bounce like rubber. On one occasion, a young child who had just found themselves immersed in the Hedge happened upon the ball. Thinking it to be a toy, the child began to play with it, rolling it around, bouncing it high into the air and catching it. The sphere was so enchanted by this feeling of glee that was radiating from the child that the crease of a smile began to form. Not long after, something else had caught the child's attention, and the ball was left rolling onto the ground.
The smiling ball wanted to play some more, so it sprouted arms and legs and began to search for its new friend, but to no avail. It's smile was starting to fade as misery set in, but it kept the grin open by making some teeth from the bits and pieces it could find. More and more teeth were set in as the creature searched, and those who happened upon it began to call it Biggrin.
Biggrin still searches for its lost playmate, but in order to keep smiling, it trades for happy memories and glee-filled bits of Glamour with which it fills its Hollow and uses to create all sorts of merry potions. It can be found searching the Hedge, buying at the Market, or holed up in it Hollow. If one is looking for happiness, they could easily trade with Biggrin: all it would like is some of your teeth to keep its smile wide.
Description: Biggrin looks rather spider-like, all told. The first thing one notices is the absurdly long grin that has stretched his central spherical body out into a strange oval. Its teeth are made from all sorts of things like rocks, thorns, animal fangs, human teeth, glass shards, and the grin never opens when it speaks. Holding it up are four incredibly long and spindly limbs, two legs and two arms. When its still, it is often hunched with the legs bowed out to either side and the arms hunkered forward.
Storyteller Hints: Biggrin is a very sad creature, and all it desperately wants is to have a playmate. However, since it is rather dimwitted, it thinks that only the original playmate is suitable. It is polite and well-spoken, but very protective of the happiness it has hoarded. It is willing to do all sorts of favors in return for happy memories, Glamour, or information about the missing child (true or not!). Often, it will ask anyone it meets for the first time if they had seen the child, though it can't offer any solid details because it does not have eyes and has not seen the one its searching for.
Mental Attributes: Int 1, Wits 2, Res 4
Physical Attributes: Str 2, Dex 4, Sta 1
Social Attributes: Pre 2, Man 3, Com 4
Mental Skills: Occult 2, Crafts 2 (Potion Making)
Physical Skills: Survival 3, Athletics 4 (Bouncing), Larceny 2
Social Skills: Empathy 4, Persuasion 2 (Bargaining), Socialize 1
Merits: Hollow 3 (Home Turf), Workshop 1 (Potion-Making), Brownie's Boon, Iron Will
Wyrd: 3
Glamour/per Turn: 8/3
Willpower: 8
Aspiration: Collect More Happiness
Initiative: +8
Defense: 6
Size: 6
Speed: 9
Health: 7
Frailties: One Minor - Must begin to uncontrollably weep at the sight of a child.
Contracts: Crown: Tumult, Steed: Boon of the Scuttling Spider
Dread Powers: Bottle Glamour, Lethe's Embrace, Know Soul
Background: Once upon a time, a ball of... something went tumbling through the Hedge. No one could tell whether it was a sphere of dream-stuff or a discarded bit from Arcadia, or exactly what it was. However, it rolled very well and could bounce like rubber. On one occasion, a young child who had just found themselves immersed in the Hedge happened upon the ball. Thinking it to be a toy, the child began to play with it, rolling it around, bouncing it high into the air and catching it. The sphere was so enchanted by this feeling of glee that was radiating from the child that the crease of a smile began to form. Not long after, something else had caught the child's attention, and the ball was left rolling onto the ground.
The smiling ball wanted to play some more, so it sprouted arms and legs and began to search for its new friend, but to no avail. It's smile was starting to fade as misery set in, but it kept the grin open by making some teeth from the bits and pieces it could find. More and more teeth were set in as the creature searched, and those who happened upon it began to call it Biggrin.
Biggrin still searches for its lost playmate, but in order to keep smiling, it trades for happy memories and glee-filled bits of Glamour with which it fills its Hollow and uses to create all sorts of merry potions. It can be found searching the Hedge, buying at the Market, or holed up in it Hollow. If one is looking for happiness, they could easily trade with Biggrin: all it would like is some of your teeth to keep its smile wide.
Description: Biggrin looks rather spider-like, all told. The first thing one notices is the absurdly long grin that has stretched his central spherical body out into a strange oval. Its teeth are made from all sorts of things like rocks, thorns, animal fangs, human teeth, glass shards, and the grin never opens when it speaks. Holding it up are four incredibly long and spindly limbs, two legs and two arms. When its still, it is often hunched with the legs bowed out to either side and the arms hunkered forward.
Storyteller Hints: Biggrin is a very sad creature, and all it desperately wants is to have a playmate. However, since it is rather dimwitted, it thinks that only the original playmate is suitable. It is polite and well-spoken, but very protective of the happiness it has hoarded. It is willing to do all sorts of favors in return for happy memories, Glamour, or information about the missing child (true or not!). Often, it will ask anyone it meets for the first time if they had seen the child, though it can't offer any solid details because it does not have eyes and has not seen the one its searching for.
Mental Attributes: Int 1, Wits 2, Res 4
Physical Attributes: Str 2, Dex 4, Sta 1
Social Attributes: Pre 2, Man 3, Com 4
Mental Skills: Occult 2, Crafts 2 (Potion Making)
Physical Skills: Survival 3, Athletics 4 (Bouncing), Larceny 2
Social Skills: Empathy 4, Persuasion 2 (Bargaining), Socialize 1
Merits: Hollow 3 (Home Turf), Workshop 1 (Potion-Making), Brownie's Boon, Iron Will
Wyrd: 3
Glamour/per Turn: 8/3
Willpower: 8
Aspiration: Collect More Happiness
Initiative: +8
Defense: 6
Size: 6
Speed: 9
Health: 7
Frailties: One Minor - Must begin to uncontrollably weep at the sight of a child.
Contracts: Crown: Tumult, Steed: Boon of the Scuttling Spider
Dread Powers: Bottle Glamour, Lethe's Embrace, Know Soul
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