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  • Horodrigo
    replied
    If possible, add my Hedge Chase Fillable Document. It helps a little when calculating all those pesky incoveniences that may alter a Hedge Chase.
    After reading and analyzing extensively the modifiers for Hedge Chase, I decided to make a spreadsheet to calculate automatically the number of success needed to navigate trought it. Since it cost nothing to share, I decided to post here for you guys. https://docs.google.com/spreadsheets/d/1i5K1pLjwszvGYLOc7Ub1vi

    Leave a comment:


  • LadiSilverfox
    replied
    Good afternoon, I thought I would share the fruits of my labors. I created a Hollow Sheet (with some advice from MrGone) for a game I am planning. Unfortunately, it was too large to attach to this post but it's free to download on my DeviantART: https://www.deviantart.com/ladisilverfox/art/CtL-Hollow-Sheet-Editable-PDF-875954436 (https://www.deviantart.com/ladisilverfox/art/CtL-Hollow-Sheet-Editable-PDF-875954436) Thank you very much. I hope you enjoy it. :o

    Editible PDF Hollow Creation Sheet [E1]

    Thank you. ^-^

    Leave a comment:


  • Super_Dave
    replied
    Another Token for the gleaming hoard.

    The Harp of Bone and Hair https://pbs.twimg.com/media/EO3ghlNU0AExulK.jpg When a character strums the Harp while spending a point of Glamour, it sings with

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  • Dr Ether
    replied
    FYI Venice Unmasked is on sale right now. Only today and tomorrow left.

    Venice Unmasked - Venice Unmasked is a source book for Changeling: the Lost. “It is the city of mirrors, the city of mirages, at once so

    Leave a comment:


  • Satchel
    replied
    Originally posted by MrParaduo View Post
    Anyone know how to link to a specific post?
    Click the post number in the top right corner of the post and copy the URL that shows up.

    Leave a comment:


  • MrParaduo
    replied
    Anyone know how to link to a specific post?

    Leave a comment:


  • Super_Dave
    replied
    I brewed up this Entitlement a while ago. It's been through several rewrites and revisions, but I think I'm finally satisfied with it. :-)

    [CtL 1E] New Entitlement - Divers of the Cerulean Pearl

    Illustration: [a female changeling clad in wetsuit and SCUBA gear, leaning slightly on a bronze trident gripped in her right hand. Her other hand steadies a large, shallow bowl which rests on her left hip, overflowing with the bounty of the sea: shellfish, anemones, a string of pearls, and even some gold doubloons. Upon closer examination, we realize that she’s not wearing flippers, those are her actual feet.]

    Quote: “Isn’t it a little late for a swim? Sorry, we didn’t mean to startle you. But you really shouldn’t be out here alone.”

    Titles: Divers, Frogmen (informal), Master Divers

    Prerequisites: Athletics ●●, Language (Sign Language) ●, Weaponry ●●, Sea-Blooded (see below)

    Concepts: ama (海人) pearl-diver, aquatic saboteur, Coast Guard paramedic, coral-encrusted tour guide, grave robbing wreck-diver, retired Navy SEAL, risk-addicted freediver, underwater welder

    “Don’t play near the pond: a monster lives in it, and she likes to eat bad little children.” How many of us heard such warnings when we were young? Unfortunately, even exaggerated danger rarely keeps humans away from the water, and in the eyes of the Gentry, trespassing in their water is no less a crime than trespassing on their land. Sadly, aquatic manhunts are typically much shorter and cover much less territory than terrestrial ones. That’s where the Divers of the Cerulean Pearl come in.

    Emulating legendary heroes like Beowulf, Maui, Captain Stormalong, and countless others, Master Divers brave a world of crushing pressure and hidden currents to rescue humans stolen by aquatic hobgoblins, Huntsmen, and True Fae. The Divers also assist their freeholds in the Hedge (by maintaining underwater Trods, harvesting aquatic Goblin Fruits, and killing marine hobgoblins) and in the mortal world (by destroying or “liberating” smuggled cargoes, retrieving lost items from wrecked ships, and even the occasional act of maritime sabotage).

    Joining: Changelings who have some obvious connection to water (such as a Fairest mermaid or a watery Elemental) can expect to be actively courted by the Divers, but those with less-direct connections are generally allowed to make the first move. In particular, the Divers keep their ears open for any changeling who was abducted by an aquatic True Fae, or lost a loved one to such: the Divers are not above dangling the possibility of revenge before a prospective recruit.

    Becoming a Diver of the Cerulean Pearl is fairly straightforward: one simply swears the oath before at least three other Master Divers, and undergoes a ceremonial “drowning” in either the sea or a major body of freshwater.

    Mien: Divers frequently smell salty or fishy, and often appear to be dripping water. Features of aquatic animals and plants are commonplace, including wet hair braided with kelp or draped with sheets of algae; gills which ceaselessly open and close; rectangular octopoid pupils; nictitating membranes which blink unnervingly; and skin which always feels clammy.

    Background: Divers are expected to be excellent swimmers with a high tolerance for risk, to know how to handle an aquatic weapon (diver’s knife, speargun, harpoon, trident, etc.), and to be able to communicate underwater via sign language. In addition, they also require that prospective members have some innate connection with water, or with the creatures, objects, and vehicles which live in and travel through it. Divers refer to these individuals as being “sea-blooded,” and consider this quality a prerequisite for membership (examples include aquatic or amphibious Beasts, bottom-feeding Darklings, watery Elementals, merfolk Fairests, maritime Mechanicals, Ogres of the Water-Dweller kith, and pressure-shrunken Wizened).

    That said, the Divers are willing to stretch this requirement in the interest of maintaining their membership. A Tunnelgrub might talk up his familiarity with the crushing darkness of the deep, while a Bright One might mention her similarity to the glowing monstrosities which live in the ocean’s deepest places. A Sandharrowed might gain admittance by claiming kinship with the seabed, and folklore is replete with water-dwelling Ogres.

    Organization: Divers of the Cerulean Pearl organize themselves into independent teams; each team decides for itself which jobs it will take, but every Diver is expected to do everything in their power to rescue any other diver in danger (including mortals), even at great personal risk.

    Privileges: Divers of the Cerulean Pearl gain two specialties upon joining: Occult (Water), and Science (Hydrology). Below is a Token available to all Divers of the Cerulean Pearl upon initiation.

    Aqualung (Token ●●)

    Mien: Archaic SCUBA gear, worn and slightly corroded with many years of exposure to water, though all of its parts are in perfect working order. When activated it appears new-made to fae eyes, though an irregular tapping sound can be heard from inside it, as if a small crustacean were trying to escape the tank.
    Effect: Normally, the Aqualung contains as much air as an average SCUBA set (about an hour’s worth, depending on the depth visited). When activated, the Aqualung magically fills with another hour’s worth of air, though this air feels hot and wet, as if a living creature were breathing straight into the user’s lungs. Repeated activation-costs are automatically incurred as the dive continues, until Glamour runs out or a Wyrd roll fails, at which point the character must begin holding his or her breath (see World of Darkness corebook, pg. 49).
    Drawback: While an Aqualung is active, its user becomes intensely focused on the perfect attainment of the dive’s goal; any failure or mistake in attaining this goal, no matter how minor, might set them off. The user gains the Fixation derangement, or upgrades to Obsessive Compulsion, for the duration of the dive.
    Catch: The Aqualung will automatically refill itself with air, without Glamour expenditure or a Wyrd roll, but at the price of an acute case of decompression sickness (“the bends”) upon emerging from the dive, which deals three points of bashing damage. This damage occurs regardless of depth attained, and cannot be prevented or healed by supernatural means.

    For detailed rules on diving and decompression, see “Tenebrous Seas: Seafaring in the World of Darkness"

    Rumors of the Divers:
    • Ever since one local Diver scavenged a wreck in which all hands were drowned, the freehold has been haunted by the watery dead. The current monarch is demanding that the Diver in question return the stolen booty, but the Diver says that’s impossible: he’s already sold or traded most of it away!
    • Despite their bravery, Divers of the Cerulean Pearl are intensely superstitious, refusing to dive from any vessel which has flowers, pennies, or bananas onboard, or in the presence of whistling; no outsider knows why, and the Divers refuse point-blank to discuss the subject.
    • An explosion on a deep-sea oil rig has resulted in a vast black tide of deadly crude oil, which is making its inexorable way towards the coastline. Submersibles have been unable to plug the well, which is gushing thousands of gallons of crude every hour. A senior Diver has made the shocking claim that these efforts are being sabotaged by Loyalists bent on reshaping nearby waters to make them more hospitable for their secret master, a pollution-based True Fae known as “The Dark Dweller”. Are these accusations true, or simply fear-mongering on the Divers’ part?
    Last edited by Super_Dave; 11-13-2021, 04:23 PM.

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  • Dr Ether
    replied
    Originally posted by Master Aquatosic View Post
    The description of Venice Unmasked on the Vault confuses me. Is it updated for 2e yet or not?

    It's first addition rules. But the point I was trying to make was that the setting is still totally useable and an update will come in the future with stats and rules done for 2e.

    Leave a comment:


  • Master Aquatosic
    replied
    The description of Venice Unmasked on the Vault confuses me. Is it updated for 2e yet or not?

    Leave a comment:


  • Satchel
    replied
    Originally posted by Dr Ether View Post
    Also which book is that quote about the Nosferatu and masks?
    See the Unyielding Mask Merit on page 110 of Nosferatu: The Beast the Haunts the Blood.

    Leave a comment:


  • Dr Ether
    replied
    Originally posted by MrParaduo View Post
    Was half expecting Vampire to get a book on Venice, if only because the Nosferatu supp detailed how they sometimes wear masks that fuse onto their faces.

    Not that I'm complaining. CtL for the win. <3

    Also which book is that quote about the Nosferatu and masks?

    Leave a comment:


  • Dr Ether
    replied
    Originally posted by MrParaduo View Post
    Was half expecting Vampire to get a book on Venice, if only because the Nosferatu supp detailed how they sometimes wear masks that fuse onto their faces.

    Not that I'm complaining. CtL for the win. <3


    Don't be surprised if there is a VtR expansion for this, and one for Geist.

    Leave a comment:


  • MrParaduo
    replied
    Was half expecting Vampire to get a book on Venice, if only because the Nosferatu supp detailed how they sometimes wear masks that fuse onto their faces.

    Not that I'm complaining. CtL for the win. <3

    Leave a comment:


  • Dr Ether
    replied
    It's out https://www.storytellersvault.com/product/271688/Venice-Unmasked

    Leave a comment:


  • Dr Ether
    replied
    At midnight UTC-6 the Changeling: the Lost - Venice Unmasked book will be on the Storyteller Vault. Full rebuild using Indesign, plus art and original artworks. https://www.storytellersvault.com/pr...enice-Unmasked

    Leave a comment:

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