on the 2nd Ediitioin PDF It lists the merit proffessional skill says to see a sidebar I cant find!!!!!!!!!!!!
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Originally posted by Prince of the Night View PostI Have both Promethean the Created and Vampire the Requiem is their a problem with building monsters with their own books rather then with Dread powers.
Still workable, mind you, outside of the Top Three.
Kelly R.S. Steele, Freelance Writer(Feel free to call me Kelly, Arcane, or Arc)
The world is not beautiful, therefore it is.-Keiichi Sigsawa, Kino's Journey
Feminine pronouns, please.
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Originally posted by Prince of the Night View PostTaskforce Valkyrie do they join cells openly? Theirs times it might n ot be best to advertise yourself as working for the government. but a lot of their endowments are pretty openly extraordinary
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Originally posted by Prince of the Night View Postone 2nd edition thing you cant be a part of two or mor covenant and conspiracys Id enjoy seeing infiltration.
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As a homerule to the Rite of Hecate, would it be fine to allow for it to take blood Sorcery, werewolf rites, and even things like Changeling Oaths (basically anything that's more about manipulating what isn't necessarily innate, in keeping with the Rite being used to take powers that manipulate the otherworldly)
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On the "Endowment Creation" chart, there's a two-cross annotation that reads: "If an endowment has an expendable component, such as ammunition, read the number of uses as a cost instead of a refund, and then subtract the -2 refund for being consumable."
I do not understand this sentence.Last edited by Professor Phobos; 07-04-2022, 05:51 PM.
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Originally posted by Professor Phobos View PostOn the "Endowment Creation" chart, there's a two-cross annotation that reads: "If an endowment has an expendable component, such as ammunition, read the number of uses as a cost instead of a refund, and then subtract the -2 refund for being consumable."
I do not understand this sentence.
Resident Lore-Hound
Currently Consuming: Demon: the Descent 1e
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Originally posted by Satchel View PostPer the preceding one-cross annotation, circumstances that benefit the player should be read as a positive; accordingly, since more uses is better for the character, "cost" should probably be "value" in the terms on the chart, such that a consumable has a net modifier on the value of the Endowment equal to [number of uses - 2], i.e. a one-use consumable subtracts subtracts 1 from the calculation, a three-use consumable adds 1, etc.
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Originally posted by joewolz View PostDo groups/characters have to buy tactics? I cannot find reference to that, just a list and how to do them
Any hunter can perform any Tactic, provided they’re willing to risk Willpower (p. 135). However, the cells that learn how to play to their strengths will favor certain Tactics above others.
Resident Lore-Hound
Currently Consuming: Demon: the Descent 1e
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Originally posted by Satchel View PostNope. There's no cost listed for them in the Experience Costs table on page 74, and Step Six of Character Creation has this to say:
If you're part of an organization, pursuing Status can give your cell more favored Tactics that it's more effective at, but the cost of "buying" Tactics is mostly just having the stats to pull them off.
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