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  • A 2E City

    So with all this time, I'm populating LA with monsters. So this thread is about Hunters. How do the various hunter tiers function together? I know the cells aren't that coordinated, the compacts might have a presence, and conspiracies probably have a number. Do these factions have positions in a per city basis? What are the number of hunters in the city and does it vary by tier? I'm going to re read the Hunter manuscript again to get a feel for it, but I think that this community can make it easier to figure it all out.



  • #2
    Originally posted by HunterInTheNight View Post
    So with all this time, I'm populating LA with monsters. So this thread is about Hunters. How do the various hunter tiers function together? I know the cells aren't that coordinated, the compacts might have a presence, and conspiracies probably have a number. Do these factions have positions in a per city basis? What are the number of hunters in the city and does it vary by tier? I'm going to re read the Hunter manuscript again to get a feel for it, but I think that this community can make it easier to figure it all out.
    Please restrict your questions like this to one forum or the General World of Darkness thread from now on.
    Last edited by CTPhipps; 06-09-2020, 10:39 PM.


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    • #3
      I'll get less accurate and less sensible answers, as different people will try to talk over each other with their own areas and the answers will get buried and harder to find for me and other people to figure out. But if you insist.


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      • #4
        Originally posted by HunterInTheNight View Post
        How do the various hunter tiers function together? I know the cells aren't that coordinated, the compacts might have a presence, and conspiracies probably have a number. Do these factions have positions in a per city basis? What are the number of hunters in the city and does it vary by tier? I'm going to re read the Hunter manuscript again to get a feel for it, but I think that this community can make it easier to figure it all out.
        I can only answer from my experience with running HtV 1E games and read of 2E manuscript preview. I generally envision hunters society based on branches of Hunter Orgs. You can have as much non-affiliate hunter cells on whole city area, but true society will be in Orgs branches - as those are much stable structures, with resources and power on moral society. Generally, when preparing local hunter society - I think about what Orgs would be in area, how would those branches relate to each other - and then add one or two non-affiliate cells, reflecting local history or traditions. Also, I did not found any setting I think off that at least one of almost 100 Orgs ( 1E list & 2E list ) would not fit then. You can also make local Compacts to reflect local flavor better.
        Last edited by wyrdhamster; 06-11-2020, 03:22 AM.


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        • #5
          I don't think a general "how to build a city" thread in each game's subforum is a bad idea, but the title should really reflect the different games. I just get multiple "A 2E City" threads in my notifications with no context to which one is which until I click on them.


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          • #6
            Simple solution would be adding a gameline shortcut to renamed title - so titles 'VtR 2E City', 'WtF 2E City', 'MtAw 2E City', 'HtV 2E City' etc. It's 5 minutes of work for renaming the topics for mods, really. CTPhipps, maybe?


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            • #7
              Well, it all depends if I'm allowed to continue my quest for knowledge, but if that's the route I'm allowed to do it, I will.

              As to the actual topic, reading the manuscript is a slight challenge without a usable index. But it seems that compacts always have at least someone in massive cities like this. And then the conspiracies usually have more. But considering the stable numbers of the other splats in the city, how many hunters should fit in LA. Now, I was thinking on this, how to balance a proper hunter population with monsters. Most splats don't leave behind bodies to follow. Even vampires don't kill people often. The ones that do leave bodies behind usually are dealt with by their own. Or the hunters get them first. And there are certainly things that don't care about following their rules. The pure, seers, centimoni etc. So its not like there is a shortage of things to kill. Not to mention the ephemeral and random monsters/urban legends. But too many hunters, and the other splats will get pulled into the crossfire, and that causes issues. So, how many hunters is a fair and balanced number for such a sizeable city?


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              • #8
                Did they really reduce Ashwood Abbey and Aegis Kai Doru to examples in the back of the book?


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                • #9
                  Originally posted by HunterInTheNight View Post
                  Did they really reduce Ashwood Abbey and Aegis Kai Doru to examples in the back of the book?
                  Yes. They were replaced by the SWORN and the Council of Bones, respectively.

                  We will likely see them fully written in the companion. Possibly

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                  • #10
                    I enjoyed the abbey. They were the best "Hunter doesn't mean good guy" compact.


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                    • #11
                      I just want the go ahead from the mods to continue my quest for knowledge, so I don't get banned/ they get taken down.


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                      • #12
                        Originally posted by HunterInTheNight View Post
                        I just want the go ahead from the mods to continue my quest for knowledge, so I don't get banned/ they get taken down.
                        They seemed pretty clear about it, you're fine as long as you keep it one thread, here (if you just want to know about hunter) or in the General forum (if you want to know about every gameline, which seems to be your goal). Rather than posting the same question in every individual gameline forum, which seems to be what you've been doing.

                        I think you'll get the same amount of support and probably more answers regarding crossover, which your threads seem to grow into.
                        Last edited by nofather; 06-14-2020, 10:46 PM.

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                        • #13
                          Originally posted by nofather View Post

                          They seemed pretty clear about it, you're fine as long as you keep it one thread, here (if you just want to know about hunter) or in the General forum (if you want to know about every gameline, which seems to be your goal). Rather than posting the same question in every individual gameline forum, which seems to be what you've been doing.

                          I think you'll get the same amount of support and probably more answers regarding crossover, which your threads seem to grow into.
                          Yeah, they were clear, but then other people suggested alternatives, and without a response, we can't know if they are okay or not.

                          I want to know about each individual gameline and how they fit in a wider world. By going in the general forum, the point will be lost in the crossover silliness. Because, while the city itself is a crossover, each gameline has its own issues, and problems, even without factoring in the others.

                          I won't get the same amount of support. the general forum is a joke. And yes, while they have an element of crossover to them, that's not the point. Further more, my doing it in every thread, when someone is looking for their own answers of "I'm running a geist campaign, how would I set the city up." and "I want my geist campaign to be set in CofD, so how would the other splats affect geist" are here for them to find, because the forums are here for all to use.


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                          • #14
                            Originally posted by HunterInTheNight View Post
                            I want to know about each individual gameline and how they fit in a wider world. By going in the general forum, the point will be lost in the crossover silliness.
                            This seems grossly unsubstantiated.

                            Much of the usable advice you are likely to get is generalizable, on account of deriving from basic small-scale geopolitics (like territorial borders and available resources and conflicting agendas) and ludonarrative necessities (i.e. "PCs need to be aware of plot hooks to pursue them," "Characters with established relationships to PCs don't exist in a vacuum," etc).

                            Much of the specific questions you have about a given gameline can be asked in the Ask A Simple Question threads that already exist in each forum.


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                            • #15
                              Originally posted by Satchel View Post
                              This seems grossly unsubstantiated.

                              Much of the usable advice you are likely to get is generalizable, on account of deriving from basic small-scale geopolitics (like territorial borders and available resources and conflicting agendas) and ludonarrative necessities (i.e. "PCs need to be aware of plot hooks to pursue them," "Characters with established relationships to PCs don't exist in a vacuum," etc).

                              Much of the specific questions you have about a given gameline can be asked in the Ask A Simple Question threads that already exist in each forum.
                              Well, thus far, I've gotten plenty of usable advice. None of which fits into your category because those who replied actually read the questions. You think so small. The basic small scale geopolitics is only a portion of what I'm looking for, but a vampire's blood supply and a promethean's wasteland are two entirely different things. Even at the basic level, you are going to need to supply 11 different answers. And if you're going to have all the gamelines being answered at the same time, if will become a pile of confusion, people answering other people, mistakes on which splat they are talking about, turning it into a logistical nightmare. And the specifics to each gameline aren't a single simple question. Vampires for example, become increasingly complicated the more you enter their politics. Not only is their covenant a 'Y' in terms of who are enemies and allies, but the most common positions between cities are also on a clan basis, not even getting into how covenants rule between cities, and we aren't even getting into how elders above the covenant politicking fit into the city's politics, and this is just one part of the overall question. This also being asked in a simple question simple answer thread would just cause another logistical nightmare. And to top it all off, by going to the individual gameline subforums, I get the experts in each gameline. For example, look at the moderator here. He never leaves the VtM forum except for an off topic and moderator duties. So If I posted in the general forum in Classic world of darkness, I'd never get his knowledge on the matter, because he specializes in VtM and that's it. So by going to each subforum, I get those people who live there, and never go anywhere else, giving me more accurate answers to my questions. And that is the end goal here, to get accurate answers so anyone looking for the information, me included, can obtain it concisely.
                              Last edited by HunterInTheNight; 06-15-2020, 01:48 AM.


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