(because Raistlin asked so nicely :P )
[a crown upon which is drawn the Seal of Asmodai, and beneath it is written in Hebrew "Solomon's Wisdom"]
The Keys of Hell
I invoke thee, oh Bornless one! King Paimon, the 9th Seal bound to the Crown, ruler upon two hundred legions of Hell!!
King Solomon was the wisest among men. He answered all the riddles the Queen of Sheba asked. He knew the language of all which was alive and spoke with all beasts. He commanded the elements of the world and forced any spirit to his will...
And he bound demons too.
Asmodai. Buer. Dantalion. Leraje. The ancient King knew them all, and bound each of those fallen angels, nightmares of men and fears from the primordial void to his will. Yet, demons are corrupters from their nature- they tempt and taunt, whisper and wriggle. They look honest, willing to serve- but it is just a mask. Each of those beings is a monster given birth from the taint of human sin, shaped by fear and thought into a a terrible form. Common men quickly fall prey to the tricks of Hell and become its slaves- the Inferno would take their souls and whisper them their worst nightmares until the end of times. Hell was never meant to serve- that is the meaning of Heaven. Angels serves. Demons rule.
Only those who are wise can withstand the demonic manipulations. Only they can see through the tricks and lies demons use in order to manipulate their binder. In order to be wise, one must be one with his Sin- for Sins are the Keys of Hell. Deny them, and the demons would unlock the door and pull you kicking and screaming to your endless doom. Hold it tightly, and you could command the legions of Inferno as your own.
At least, that is the faith of the group called the Heirs of the Crown. For them, Sin is only a natural part of being human. Even the Original Sin was not a taint upon mankind as religion wants you to believe- the Fruit simply made you aware that you were committing a sin, and feel ashamed for doing so. Look on the beasts- they kill and fuck and betray each other, but they do not sin. Only humans do- and that is because they are aware. Become one with your own Vice, and demons would lose their power upon you. Be righteous, and you'll fall the Abyss the first moment you'll look down.
While the Heirs belong to a dark faith, they are bad people- well, not necessary. Of course some of them are evil, but do too much evil for its own sake and demons would devour your soul before you could even notice. It is ok to let your Sins run wild- but you can't let them degenerate your soul. You need to accept them so you could channel them the right way. It is not because they seek moral high ground or because they follow some stupid human law. It is just that if you wish to survive dealing with demons, you must do so. anything else would end up with your eternal damnation.
The Heirs of the Crown follow their origin up to the Dark Ages, from a small cult named simply as the Circle of Red. The founders of the group has found an ancient book forsaken by the Bible- one which describes the demons the legendary King Solomon has bound. Yet, the book was fractured, and only 4 demons were described on the decayed leather together with some broken incantations. It took them years of experimentation in order to analyze the texts and translate the rituals from ancient Hebrew. Sometimes, the rituals failed. On others, the casters spoke terrible prophesies and saw horrible visions. The most catastrophic results happened when such a demon was summoned- only to take over the caster and make him into a meat puppet, which forced the Circle to bring their former member down.
Yet that was the price they wished to pay in order to rule Hell. Each of those failed sorcerers came from the lowest bottom of the social ladder- orphans, slaves, escaped criminals. The Church has forsaken them, letting them to rot in the streets. They, together with heretics who were outlawed because they had a different view of the world, had to bind together- and eventually they came to a certain understanding. If God does not wish them in his light, than they shall turn to the darkness- but not as slaves. As rulers.
After their years long research, they have finally came to a breakthrough- one of their members has managed to summon Vassago, one of the least evil demons of Hell. The 3rd Seal has gave the location of a secondary book which detailed methods to how to protect yourself from demonic manipulations. Later, they called upon Botis who told them about other pages of the original book. Purson found for them Seals which were lost since the fall of the Temple. Ronove translated them texts in dead languages. Foras told them how they could manipulate demons to their will more efficiently. Each Seal they discovered has granted them more power, and allowed them new ways to use their former understandings. Sure, many of them were fallen to demons during those times and others were killed by the Church- but the research moved on until, finally, they found the most important Seal of all- Asmodai.
Binding the greatest among the Kings of Hell was no easy task. A dozen of members has tried to summon him and failed, either dying on the spot or becoming a vessel for the the dark spirit's rage and spite. The Circle was on the verge of giving up their dream to rule Hell as their own, when a 13th summoner volunteered to bind the demon- he was the youngest in the Circle who joined only a few months before, yet unlike the rest he has fully embraced the teachings of Solomon. By accepting his Vice, he was able to open the gate. By channeling it away from evil, the demon couldn't take over him. He wasn't possessed by the demon- he became the demon, and devoured him whole as he burned the sign of Asmodai into his own flesh.
After taking over Asmodai, the group renamed itself into the Heirs of the Crown- both a as sign of respect to Solomon and for forcing Asmodai to give them the Mantle of Hell and the right to command demons as long as they embrace their sins. For many years they operated in secret, hiding mostly in the west of Europe. Yet, now the Spanish Inquisition was established by monarchs of Spain. They seek out heretics and traitors to the Christian Faith and execute anyone who stand in their way. The "holy soldiers" of the Innocents (or the Black Cabal, as they are known among the "heretics") hunts them down together with the Jews, the Muslims and the witches. While they have survived persecutions before, the Cabal is more powerful then any other, and they are loosing more and more members in each day which passes. While many would have die in the flames, some would survive- the knowledge they gathered would be complied into the book known as the Lesser Keys of Solomon, and those who escaped Spain and ran to the Muslim lands may have found sanctuary. Eventually, the Heirs would re-establish themselves. At least, that's what they hope for.
Status
0- you have learned the ways of demons and bound them to your will. You may spend Merit points on the Mantle of Hell Endowment
000- Your research have allowed you to understand the ways of demons in order to banish lesser evils by accepting your own. Get 3 dot in Supernatural Lore- Demons
00000- your long time with the demons has changed the way your soul is built, or maybe you were always that way, and you have just had to learn how to "let it out". Once per Chapter, when the hunter fulfill her Vice she may decide to treat it as fulfilling her Virtue. Doing so does not stop her from fulfilling her Virtue in the same Chapter and gain the benefits she should gain.
Endowment- Mantle of Hell (0-00000)
The warlocks who hold the Keys of Hell must first gain the respect of the demons they rule upon. First, each of the members has an Infernal Rank equal to half of the hunter's dots in the Endowment rounded up for cases of commanding and/or harming Infernal Demons. While that ability allows the enter to deal with Lesser Demons, the more powerful beings of Hell need to be dealt with respect, fear and shamelessness.
The Mantle of Hell allows the hunter to summon certain demons, called the 72 Solomonic Seals (or the Goetic Demons. Or the 72 Demons of Ars Goetia. They have a lot of names). Each dot represent a Title of demons which the warlock can command and bind to his own flesh by drawing one of the Seals of Ars Goetia on his own skin (some members actually tattoo those Seals in order to save time- but if there is a mistake in the tattoos the results may be dangerous, and are much harder to fix in case you survive). The Titles are divided by power level, when King is the highest and Count is the lowest. When accessing a new Title level, the hunter get access to a wide range of powers, represented as the demons. When conducting the ritual, the summoner choose a certain demon which he wish to bind to his own flesh, and if the ritual works he gains the Dread Power tied to the Seal (which is equal to the demon's Title). The hunter can have only one such demon bound to his body at a time, and to do so he must roll [Occult]+[Mantle]:
Dramatic Failure: You have lost control over the demon, and it runs wild in your skin. The demons rules you for 10-Willpower points hours, in which it may do as it please while the hunter can only watch with terror. When the demon leaves, the hunter suffer from one level of Lethal Damage per dot in the Mantle as the powers of Hell rip the demon from your soul.
Failure: You have drawn the demon, yet failed to hold it- and you can't play with fire without getting burned. You suffer one level of Bashing Damage per dot in the Mantle
Success: You have gained control over the demon and made yourself into its master. You gain access to the demon's Dread Power for a number of hours equal to your Willpower dots. You can also terminate the possession at every given moment by expanding a Willpower point
Exceptional Success: same as regular success, only twice as long.
The demons, their Titles and their Dread Power are as the following-
Count- 0
5th Seal- Barbas- Strange Form
10th seal- Buear- New Face
17th Seal- Botis - Sleep
21st Seal- Marax- Shadow Harvest
22nd Seal- Ipos- Agonize
25th Seal- Galsya Labolas- Dread Attack
27th Seal- Ronove- Absorb Knowledge
31st Seal- Foras- Balefire
34th Seal- Furfur- Damanation
38th Seal- Halphas- Dement
39th Seal- Malphas- Drain
40th Seal- Raum- Fury
46th Seal- Bifrons- Ecstasy
48th Seal- Haagenti- Gremlinize
53rd Seal- Camio- Hypnotism
57th seal- Ose- Lurker in Darkness
58th Seal- Amy- Terrify
62nd Seal- Valac- Impress
72nd Seal- Andromalius- Unholy Attributes
Marquis- 00
4th Seal- Samigina- Absorbs Energy
7th Seal- Amon- Embolden the Mob
14th Seal- Leraje- Ghost in the Machine
24th Seal- Naberius- Lurker in Darkness
30th Seal- Forneus- Lord of the Manor
35th Seal- Marchosias- Ride Corpse
37th Seal- Phenex- Gift of Life
43rd Seal- Sabnock- Alter Memory
44th Seal- Shax- Blood of Life
59th Seal- Orias- Dream Seeing
63rd Seal- Andras- Fluid Lessons
65th Seal- Andrealphus- Inebriate
66th Seal- Kimaris- Reap
69th Seal- Decarabia- Degradation
Prince- 000
3rd Seal- Vassago- Revelation
12th seal- Sitri- Tendrils
33rd Seal- Gaap- Beastly Summons
36th Seal- Stolas- Biomechanicle Horror
50th Seal- Furcas- Crushing Blow
55th Seal- Orobas- Dream Shaping
70th Seal- Seere- Curse of Failings
Duke- 0000
2nd Seal- Agares- Haunting
6th Seal- Valefar- Stealthy Attack
8th Seal- Barbatos- Scapegoating
11th Seal- Gusion- Beastly Command
15th Seal- Eligos- Totemic Form
16th Seal- Zepar- Enhanced Senses
18th Seal- Bathin- Glitch
19th Seal- Sallos- Blackout
23rd Seal- Aim- Curse of Words
26th Seal- Bune- Giant Size
28th Seal- Berith- Eye for Desire
29th Seal- Astaroth- Elemental Form
41st Seal- Focalor- Tempest
42nd Seal- Vepar- Dead Flesh
47th Seal- Vual- Primal Dirt
49th Seal- Crocell- Titan's Strength
52nd Seal- Allocer- Control Emotion
54th Seal- Murmur- Transmutation
56th Seal- Gremory- Flicker and Flash
60th Seal- Vapula- Oldest Temptation
64th Seal- Flauros- Uncanny Reflexes
71st Seal- Dantalion- Unholy Grace
Kings- 00000
1st Seal- Baal- Dark Gate
9th Seal- Paimon- Mist Form
13th seal- Beleth- Twist Desire
20th Seal- Purson- Soul Binding
32nd Seal- Asmodai- Cloak of Authority
45th seal- Vine- Revivify
51st Seal- Balam- Blast
61st Seal- Zagan- Earthquake
67th Seal- Amdusias- Mixed Blessings
68th Seal- Belial- Dream Walking
Those demons are not the only ones, of course.They are simple the demons the Heirs know about. Rumors about other demons bound by Solomon- like Amaymon or Pruflase- are heard among the members of the Heirs, and finding their Seals and binding them could allow a member to gain the respect of his friends- and maybe even be seen as Solomon's True Heir.
[a crown upon which is drawn the Seal of Asmodai, and beneath it is written in Hebrew "Solomon's Wisdom"]
The Keys of Hell
I invoke thee, oh Bornless one! King Paimon, the 9th Seal bound to the Crown, ruler upon two hundred legions of Hell!!
King Solomon was the wisest among men. He answered all the riddles the Queen of Sheba asked. He knew the language of all which was alive and spoke with all beasts. He commanded the elements of the world and forced any spirit to his will...
And he bound demons too.
Asmodai. Buer. Dantalion. Leraje. The ancient King knew them all, and bound each of those fallen angels, nightmares of men and fears from the primordial void to his will. Yet, demons are corrupters from their nature- they tempt and taunt, whisper and wriggle. They look honest, willing to serve- but it is just a mask. Each of those beings is a monster given birth from the taint of human sin, shaped by fear and thought into a a terrible form. Common men quickly fall prey to the tricks of Hell and become its slaves- the Inferno would take their souls and whisper them their worst nightmares until the end of times. Hell was never meant to serve- that is the meaning of Heaven. Angels serves. Demons rule.
Only those who are wise can withstand the demonic manipulations. Only they can see through the tricks and lies demons use in order to manipulate their binder. In order to be wise, one must be one with his Sin- for Sins are the Keys of Hell. Deny them, and the demons would unlock the door and pull you kicking and screaming to your endless doom. Hold it tightly, and you could command the legions of Inferno as your own.
At least, that is the faith of the group called the Heirs of the Crown. For them, Sin is only a natural part of being human. Even the Original Sin was not a taint upon mankind as religion wants you to believe- the Fruit simply made you aware that you were committing a sin, and feel ashamed for doing so. Look on the beasts- they kill and fuck and betray each other, but they do not sin. Only humans do- and that is because they are aware. Become one with your own Vice, and demons would lose their power upon you. Be righteous, and you'll fall the Abyss the first moment you'll look down.
While the Heirs belong to a dark faith, they are bad people- well, not necessary. Of course some of them are evil, but do too much evil for its own sake and demons would devour your soul before you could even notice. It is ok to let your Sins run wild- but you can't let them degenerate your soul. You need to accept them so you could channel them the right way. It is not because they seek moral high ground or because they follow some stupid human law. It is just that if you wish to survive dealing with demons, you must do so. anything else would end up with your eternal damnation.
The Heirs of the Crown follow their origin up to the Dark Ages, from a small cult named simply as the Circle of Red. The founders of the group has found an ancient book forsaken by the Bible- one which describes the demons the legendary King Solomon has bound. Yet, the book was fractured, and only 4 demons were described on the decayed leather together with some broken incantations. It took them years of experimentation in order to analyze the texts and translate the rituals from ancient Hebrew. Sometimes, the rituals failed. On others, the casters spoke terrible prophesies and saw horrible visions. The most catastrophic results happened when such a demon was summoned- only to take over the caster and make him into a meat puppet, which forced the Circle to bring their former member down.
Yet that was the price they wished to pay in order to rule Hell. Each of those failed sorcerers came from the lowest bottom of the social ladder- orphans, slaves, escaped criminals. The Church has forsaken them, letting them to rot in the streets. They, together with heretics who were outlawed because they had a different view of the world, had to bind together- and eventually they came to a certain understanding. If God does not wish them in his light, than they shall turn to the darkness- but not as slaves. As rulers.
After their years long research, they have finally came to a breakthrough- one of their members has managed to summon Vassago, one of the least evil demons of Hell. The 3rd Seal has gave the location of a secondary book which detailed methods to how to protect yourself from demonic manipulations. Later, they called upon Botis who told them about other pages of the original book. Purson found for them Seals which were lost since the fall of the Temple. Ronove translated them texts in dead languages. Foras told them how they could manipulate demons to their will more efficiently. Each Seal they discovered has granted them more power, and allowed them new ways to use their former understandings. Sure, many of them were fallen to demons during those times and others were killed by the Church- but the research moved on until, finally, they found the most important Seal of all- Asmodai.
Binding the greatest among the Kings of Hell was no easy task. A dozen of members has tried to summon him and failed, either dying on the spot or becoming a vessel for the the dark spirit's rage and spite. The Circle was on the verge of giving up their dream to rule Hell as their own, when a 13th summoner volunteered to bind the demon- he was the youngest in the Circle who joined only a few months before, yet unlike the rest he has fully embraced the teachings of Solomon. By accepting his Vice, he was able to open the gate. By channeling it away from evil, the demon couldn't take over him. He wasn't possessed by the demon- he became the demon, and devoured him whole as he burned the sign of Asmodai into his own flesh.
After taking over Asmodai, the group renamed itself into the Heirs of the Crown- both a as sign of respect to Solomon and for forcing Asmodai to give them the Mantle of Hell and the right to command demons as long as they embrace their sins. For many years they operated in secret, hiding mostly in the west of Europe. Yet, now the Spanish Inquisition was established by monarchs of Spain. They seek out heretics and traitors to the Christian Faith and execute anyone who stand in their way. The "holy soldiers" of the Innocents (or the Black Cabal, as they are known among the "heretics") hunts them down together with the Jews, the Muslims and the witches. While they have survived persecutions before, the Cabal is more powerful then any other, and they are loosing more and more members in each day which passes. While many would have die in the flames, some would survive- the knowledge they gathered would be complied into the book known as the Lesser Keys of Solomon, and those who escaped Spain and ran to the Muslim lands may have found sanctuary. Eventually, the Heirs would re-establish themselves. At least, that's what they hope for.
Status
0- you have learned the ways of demons and bound them to your will. You may spend Merit points on the Mantle of Hell Endowment
000- Your research have allowed you to understand the ways of demons in order to banish lesser evils by accepting your own. Get 3 dot in Supernatural Lore- Demons
00000- your long time with the demons has changed the way your soul is built, or maybe you were always that way, and you have just had to learn how to "let it out". Once per Chapter, when the hunter fulfill her Vice she may decide to treat it as fulfilling her Virtue. Doing so does not stop her from fulfilling her Virtue in the same Chapter and gain the benefits she should gain.
Endowment- Mantle of Hell (0-00000)
The warlocks who hold the Keys of Hell must first gain the respect of the demons they rule upon. First, each of the members has an Infernal Rank equal to half of the hunter's dots in the Endowment rounded up for cases of commanding and/or harming Infernal Demons. While that ability allows the enter to deal with Lesser Demons, the more powerful beings of Hell need to be dealt with respect, fear and shamelessness.
The Mantle of Hell allows the hunter to summon certain demons, called the 72 Solomonic Seals (or the Goetic Demons. Or the 72 Demons of Ars Goetia. They have a lot of names). Each dot represent a Title of demons which the warlock can command and bind to his own flesh by drawing one of the Seals of Ars Goetia on his own skin (some members actually tattoo those Seals in order to save time- but if there is a mistake in the tattoos the results may be dangerous, and are much harder to fix in case you survive). The Titles are divided by power level, when King is the highest and Count is the lowest. When accessing a new Title level, the hunter get access to a wide range of powers, represented as the demons. When conducting the ritual, the summoner choose a certain demon which he wish to bind to his own flesh, and if the ritual works he gains the Dread Power tied to the Seal (which is equal to the demon's Title). The hunter can have only one such demon bound to his body at a time, and to do so he must roll [Occult]+[Mantle]:
Dramatic Failure: You have lost control over the demon, and it runs wild in your skin. The demons rules you for 10-Willpower points hours, in which it may do as it please while the hunter can only watch with terror. When the demon leaves, the hunter suffer from one level of Lethal Damage per dot in the Mantle as the powers of Hell rip the demon from your soul.
Failure: You have drawn the demon, yet failed to hold it- and you can't play with fire without getting burned. You suffer one level of Bashing Damage per dot in the Mantle
Success: You have gained control over the demon and made yourself into its master. You gain access to the demon's Dread Power for a number of hours equal to your Willpower dots. You can also terminate the possession at every given moment by expanding a Willpower point
Exceptional Success: same as regular success, only twice as long.
The demons, their Titles and their Dread Power are as the following-
Count- 0
5th Seal- Barbas- Strange Form
10th seal- Buear- New Face
17th Seal- Botis - Sleep
21st Seal- Marax- Shadow Harvest
22nd Seal- Ipos- Agonize
25th Seal- Galsya Labolas- Dread Attack
27th Seal- Ronove- Absorb Knowledge
31st Seal- Foras- Balefire
34th Seal- Furfur- Damanation
38th Seal- Halphas- Dement
39th Seal- Malphas- Drain
40th Seal- Raum- Fury
46th Seal- Bifrons- Ecstasy
48th Seal- Haagenti- Gremlinize
53rd Seal- Camio- Hypnotism
57th seal- Ose- Lurker in Darkness
58th Seal- Amy- Terrify
62nd Seal- Valac- Impress
72nd Seal- Andromalius- Unholy Attributes
Marquis- 00
4th Seal- Samigina- Absorbs Energy
7th Seal- Amon- Embolden the Mob
14th Seal- Leraje- Ghost in the Machine
24th Seal- Naberius- Lurker in Darkness
30th Seal- Forneus- Lord of the Manor
35th Seal- Marchosias- Ride Corpse
37th Seal- Phenex- Gift of Life
43rd Seal- Sabnock- Alter Memory
44th Seal- Shax- Blood of Life
59th Seal- Orias- Dream Seeing
63rd Seal- Andras- Fluid Lessons
65th Seal- Andrealphus- Inebriate
66th Seal- Kimaris- Reap
69th Seal- Decarabia- Degradation
Prince- 000
3rd Seal- Vassago- Revelation
12th seal- Sitri- Tendrils
33rd Seal- Gaap- Beastly Summons
36th Seal- Stolas- Biomechanicle Horror
50th Seal- Furcas- Crushing Blow
55th Seal- Orobas- Dream Shaping
70th Seal- Seere- Curse of Failings
Duke- 0000
2nd Seal- Agares- Haunting
6th Seal- Valefar- Stealthy Attack
8th Seal- Barbatos- Scapegoating
11th Seal- Gusion- Beastly Command
15th Seal- Eligos- Totemic Form
16th Seal- Zepar- Enhanced Senses
18th Seal- Bathin- Glitch
19th Seal- Sallos- Blackout
23rd Seal- Aim- Curse of Words
26th Seal- Bune- Giant Size
28th Seal- Berith- Eye for Desire
29th Seal- Astaroth- Elemental Form
41st Seal- Focalor- Tempest
42nd Seal- Vepar- Dead Flesh
47th Seal- Vual- Primal Dirt
49th Seal- Crocell- Titan's Strength
52nd Seal- Allocer- Control Emotion
54th Seal- Murmur- Transmutation
56th Seal- Gremory- Flicker and Flash
60th Seal- Vapula- Oldest Temptation
64th Seal- Flauros- Uncanny Reflexes
71st Seal- Dantalion- Unholy Grace
Kings- 00000
1st Seal- Baal- Dark Gate
9th Seal- Paimon- Mist Form
13th seal- Beleth- Twist Desire
20th Seal- Purson- Soul Binding
32nd Seal- Asmodai- Cloak of Authority
45th seal- Vine- Revivify
51st Seal- Balam- Blast
61st Seal- Zagan- Earthquake
67th Seal- Amdusias- Mixed Blessings
68th Seal- Belial- Dream Walking
Those demons are not the only ones, of course.They are simple the demons the Heirs know about. Rumors about other demons bound by Solomon- like Amaymon or Pruflase- are heard among the members of the Heirs, and finding their Seals and binding them could allow a member to gain the respect of his friends- and maybe even be seen as Solomon's True Heir.
Comment