Considering the special mechanics of legacy attainments, I'd like to discuss the rules of thumb for designing ones that are mechanically appealing.
I'm still learning so I'd appreciate corrections and alternative ideas.
I make the assumption that a legacy attainment should be useful to a mage who meets the minimum requirements to learn it, so low-rank attainments should be useful with few dots in the primary arcanum of the legacy.
The main constraints are the spell factor limitations:
So I think you get these heuristics:
Rank 1
Reasonable options:
From the perspective of the mage who merely meets the prerequisites of the attainment, the Knowing spell will typically give the best bang for the buck. For example, Craftsman's Eye is fine with one Potency and a one-turn duration. Cleanse the Body will only work out if such a mage can perfectly time the use of the attainment.
Rank 2
The best option is probably a Ruling spell that does not involve Withstand. Shielding and Veiling effects are better saved for the next rank when you can spend reach to get Advanced Duration for the CoW bonus, but you could also do them at Rank 2 and accept that you'll need to spend a scene activating the attainment.
Rank 3
This is a great rank for a Duration-primary Shielding or Veiling spell that provokes CoW, e.g. Mental Shield. Spend the free reach on Advanced Duration and instant casting time. Even a mage who merely meets the requirements for the attainment will get a +1 bonus to CoW and shield or veil can't be dispelled. The CoW bonus increases (a little) as the mage increases dots in the primary arcanum.
Rank 4
This is a great rank for a Perfecting self-buff. If the buff is Duration primary, consider spending the two reach to swap the primary factor to Potency and to give it Advanced Duration. If the buff is already Potency primary, then go for Advanced Duration and Instant Casting, OR consider making it the Rank 3 attainment instead. Either way, it results in a long-lasting buff that cannot be dispelled and does not consume a spell control slot.
Rank 5
I would use this one for a purely thematic effect since most mage characters will not get Gnosis 8 anyway, and if they do then they don't need to lean on their last legacy attainment for actual utility.
I'm still learning so I'd appreciate corrections and alternative ideas.
I make the assumption that a legacy attainment should be useful to a mage who meets the minimum requirements to learn it, so low-rank attainments should be useful with few dots in the primary arcanum of the legacy.
The main constraints are the spell factor limitations:
- Per the errata, legacy attainments gain primary ranks equal to dots in the relevant arcanum minus one
- Legacy attainments spell factor ranks cannot be increased through yantras, teamwork, or extended ritual casting
- I assume that activating a legacy attainment is not a spellcasting roll and therefore it's not possible to achieve an Exceptional Success using the automatic successes you get from arcanum dots
- If the effect is Duration primary, it will have negligible Potency (at best Potency 3 for a Master)
- If the effect is Potency primary, it's possible to spend reach on Advanced Duration to still get a a reasonable duration. Otherwise, only a Master can eek out a three-turn duration.
- No chance of failure, unless Withstood (if relevant)
- No paradox
- No wisdom loss
- No possibility of counter-spelling or dispelling
- Does not count against gnosis-defined spell control limit
So I think you get these heuristics:
- Withstood effects are less desirable.
- Because Spirit effects that cross the Gauntlet get Withstood by Gauntlet strength, special care must be taken when defining Spirit-based legacies. The attainments should focus on affecting subjects in Twilight or the Fallen World. Because of the purview of Spirit (Essence, spirits, the Shadow, the Gauntlet), most Spirit effects are Withstood either by the subject or the Gauntlet itself.
- For other arcanum, attainments of Rank 1 - 3 should probably be designed not to be Withstood. Many Compelling, Ruling, and Fraying effects will not make good Legacy attainments unless reserved for rank 4 or 5, where you can assume that the mage acquiring that rank will have 4 or 5 dots in the relevant arcanum.
- Duration-primary effects that provoke Clash of Wills are highly desirable.
- Buffs are highly desirable because they cannot be dispelled and do not count against the normal spell control limit
Rank 1
Reasonable options:
- A Knowing effect
- A Compelling effect that acts on the passive environment (these are typically Duration-primary)
- A Compelling effect that acts upon the caster herself
From the perspective of the mage who merely meets the prerequisites of the attainment, the Knowing spell will typically give the best bang for the buck. For example, Craftsman's Eye is fine with one Potency and a one-turn duration. Cleanse the Body will only work out if such a mage can perfectly time the use of the attainment.
Rank 2
The best option is probably a Ruling spell that does not involve Withstand. Shielding and Veiling effects are better saved for the next rank when you can spend reach to get Advanced Duration for the CoW bonus, but you could also do them at Rank 2 and accept that you'll need to spend a scene activating the attainment.
Rank 3
This is a great rank for a Duration-primary Shielding or Veiling spell that provokes CoW, e.g. Mental Shield. Spend the free reach on Advanced Duration and instant casting time. Even a mage who merely meets the requirements for the attainment will get a +1 bonus to CoW and shield or veil can't be dispelled. The CoW bonus increases (a little) as the mage increases dots in the primary arcanum.
Rank 4
This is a great rank for a Perfecting self-buff. If the buff is Duration primary, consider spending the two reach to swap the primary factor to Potency and to give it Advanced Duration. If the buff is already Potency primary, then go for Advanced Duration and Instant Casting, OR consider making it the Rank 3 attainment instead. Either way, it results in a long-lasting buff that cannot be dispelled and does not consume a spell control slot.
Rank 5
I would use this one for a purely thematic effect since most mage characters will not get Gnosis 8 anyway, and if they do then they don't need to lean on their last legacy attainment for actual utility.
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