Hello, everyone!
Having recently started a Mage 2E chronicle, I've realised that I'm not entirely clear on how boons and hexes actually work. Sure, Exceptional Luck is pretty straightforward, but the other spells which allow you to mess around with boons and hexes confuse me. For example, Sworn Oaths applies a boon to the oath-swearer for as long as it's upheld. But what does that mean? After all, boons tend to give "benefit X for Potency rolls", or "X uses of a Condition" (or, you know, a mix and match).
Does this mean that once the oath-swearer has used his, let's say 5 8-agains, the oath just leaves the "defend against supernatural tamperings" effect? Which, yes, is pretty great, but what if they break it and get a hex? Do they just get 5 penalised rolls and then move on with their lives, just nebulously cursed? And things like Pariah or Monkey's Paw just make me even more confused. Are there, then, 5 8-agains on the blessed item, which gets passed around? Or does everyone who hold it get those 5 8-agains?
I mean, as I see it, there's two possibilities:
1) A boon is a boon is a boon. Doesn't matter if it's Exceptional Luck or Pariah, the effects are capped by Potency. Sure, this takes the edge off things like "and you shall be cursed henceforth with awful failure... for the next 7 attempts you make, you know," but it's straightforward and consistent.
2) When it's tied up to an ongoing effect, the boon (or hex) is persistent. If you give 9-agains, it applies to all the rolls of an oath-sworn person. If someone's holding a -3 penalty cursed item, anything they do is penalised while holding it. This adds some nice juice to the spells, but I'm not sure how to apply it to the Conditions. For example, does someone holding an item blessed with a Charmed boon have an infinite uses of it? Or what about an item cursed with Knocked Down? Can they just never get up while holding it? Or do they keep slipping on random banana peels literally every time they get up?
Any advice or directions to skipped sections would be appreciated! ^_^
Having recently started a Mage 2E chronicle, I've realised that I'm not entirely clear on how boons and hexes actually work. Sure, Exceptional Luck is pretty straightforward, but the other spells which allow you to mess around with boons and hexes confuse me. For example, Sworn Oaths applies a boon to the oath-swearer for as long as it's upheld. But what does that mean? After all, boons tend to give "benefit X for Potency rolls", or "X uses of a Condition" (or, you know, a mix and match).
Does this mean that once the oath-swearer has used his, let's say 5 8-agains, the oath just leaves the "defend against supernatural tamperings" effect? Which, yes, is pretty great, but what if they break it and get a hex? Do they just get 5 penalised rolls and then move on with their lives, just nebulously cursed? And things like Pariah or Monkey's Paw just make me even more confused. Are there, then, 5 8-agains on the blessed item, which gets passed around? Or does everyone who hold it get those 5 8-agains?
I mean, as I see it, there's two possibilities:
1) A boon is a boon is a boon. Doesn't matter if it's Exceptional Luck or Pariah, the effects are capped by Potency. Sure, this takes the edge off things like "and you shall be cursed henceforth with awful failure... for the next 7 attempts you make, you know," but it's straightforward and consistent.
2) When it's tied up to an ongoing effect, the boon (or hex) is persistent. If you give 9-agains, it applies to all the rolls of an oath-sworn person. If someone's holding a -3 penalty cursed item, anything they do is penalised while holding it. This adds some nice juice to the spells, but I'm not sure how to apply it to the Conditions. For example, does someone holding an item blessed with a Charmed boon have an infinite uses of it? Or what about an item cursed with Knocked Down? Can they just never get up while holding it? Or do they keep slipping on random banana peels literally every time they get up?
Any advice or directions to skipped sections would be appreciated! ^_^
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