One thing that has bothered me about Mage for a while is that while I love the concept of yantras, the implementation lends itself to overly simplistic yantras. Why build an entire graveyard of specialized memorial tombstones to act as the yantra of a single spell when you could use a bottle of water and gravedust instead for slightly less dice?
What I've been thinking about is coming up with a scale for complexity/effort of a given yantra from say 1-10, where 1 is on the scale of throwing table salt, and 10 is a national or global scale effort. And then yantras would give bonus dice equal to (1+complexity - highest arcana rating of the spell) minimum 0.
The point of this all being that simple spells can have simple yantras, but complex (high arcana dot spells like Making) require effort and complexity.
What I've been thinking about is coming up with a scale for complexity/effort of a given yantra from say 1-10, where 1 is on the scale of throwing table salt, and 10 is a national or global scale effort. And then yantras would give bonus dice equal to (1+complexity - highest arcana rating of the spell) minimum 0.
The point of this all being that simple spells can have simple yantras, but complex (high arcana dot spells like Making) require effort and complexity.
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