Supernal Cultivator
Nicknames: Soul Gardeners, Daoists, Navel-Gazers (Derogatory)
Organization: Like Perfected Adepts, the Cultivators frequently form monastic retreats for their members to reside in. Though the expectation is that these retreats will be a temporary stay, a senior member is often in permenant residence.
Theory: Unity between the physical body and the Supernal is the end-goal of human evolution
Background: A cousin Legacy to the Perfected Adepts, the Cultivators draw from several traditions of internal alchemy and self-discipline to perfect their mortal form. Where the Adepts tends to focus on physical perfection in tandem to their Gnosis, however, the Cultivators emphasize the unification of their physical and magical selves.
Parentage: Adamantine Arrow, Obrimos or Thyrsus
Ruling Arcana: Life
Yantras: Quaffing a prepared alchemical mixture, specialized to the spell (+2);
Oblations: Meditate (as per CofD Core) for at least an hour; Mix and consume a personalized alchemical elixir; Commune with a Life-aspected Supernal Entity of your Path
Prerequisites: Life 2, Medicine 2, Occult 2
Initiation: Study your own body with Analyze Life while Scouring or using Pattern Restoration, over and over, until the interplay of Mana and flesh becomes ingrained knowledge
1. Sense the Living Hexagram
(Life ●) Initiation
[Lifted straight from the Attainment from Tome of the Pentacle.]
(Prime ●)
There is more to the Hexagram than the simple weight of Life. Supernal power flows through all things, tides that ebb and flow through Sleeper and Supernatural alike. So long as an entity can be sensed with the Life portion of the Attainment, even if they are not within line of sight, the Cultivator can study them to gain information as if using the spell Supernal Vision. If the entity is also within line of sight, the Cultivator also benefits from the "Identify Other Supernaturals" Reach effect.
2. Body Temple
(Life ●●) Athletics 2
[Lifted straight from the Attainment from Tome of the Pentacle.]
(Mind ●●)
It is not enough to merely master the physical body - mastery of the mind is just as important. The Cultivator can split their attention between two tasks at once, as if under the effects of One Mind, Two Thoughts with both Reach effects.
3. Optimized Flow
(Life ●●●) Medicine 3, Occult 3
The body is merely a collection of functions developed haphazardly, processes that can be optimized and overclocked with sufficient direction. Exerting their minute control over their body, the Cultivator gains a pool of (Life) dots to allocate amongst their Physical Attributes. By spending a scene in meditation, the Cultivator may re-arrange their allocations. These allocations cannot take them above their Gnosis-derived maximums, and do not qualify them for any Merit Prerequisites.
(Mind ●●●)
While more ephemeral, the mind is equally a bundle of feral systems waiting to be tamed. The Cultivator gains (Mind) dots each in their Mental and Social Attribute Groups, following the same rules as the Physical allocations.
4. Align or Disrupt
(Life ●●●●) Medicine 4, Occult 4
The Cultivator understands the flow of Supernal Life well enough to bend the current to their will. With a touch, they can heal a subject as if casting Mend, with Reach allocated to Instant Casting.
(Prime ●●●●)
Just as the Cultivator can heal, they can turn the flow of the Supernal to harm. This manifests as iridescent flame, Supernal Fire instantly igniting with a touch or as a hurled bolt.
5. Perfect Configuration (Magic In My Bones)
(Life ●●●●●) Medicine 5, Occult 5
The Cultivator is more than mere flesh, transcendental in their resilience. So long as they are capable of surviving the injury, lost limbs or organs will regenerate as if they were the Arm/Leg Wrack caused by non-Aggravated damage. Further, the healing time for Aggravated damage is halved for each dot of Life the Cultivators possesses.
(Prime ●●●●●)
The Cultivator has harmonized the interplay of magic and their life-force, making themself into a living eidolon. As long as the Cultivator has Mana in their pool, they gain the Rote Quality on all non-spellcasting actions [whose unmodified dice pool is 8 or greater?]. Scouring disrupts this, however, and the Attainment ceases to function until the Cultivator has healed any Scouring-derived Health or Attribute damage
Leave a comment: