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  • #16
    Originally posted by 21C Hermit View Post

    I’d not recommend such; that sounds more like what the poison-mage whips up in her Imago for Prime/Mind Fraying/Unraveling spells, rather than actual Perfected poison.

    Now, enchanted poison, on the other hand…
    Steady pseudo-Dissonance erosion to targeted spells? An insidious way to throw chinks into an opponent's armour?


    Monkish Asexual.

    I make Legacies when I'm bored. They're of middling quality, but have a look if you're interested. Advice and suggestions are welcome and appreciated.

    Comment


    • #17
      Originally posted by Cauthon View Post

      Steady pseudo-Dissonance erosion to targeted spells? An insidious way to throw chinks into an opponent's armour?
      A few inspirations from a writer:

      Tricky one, this one! Hard to come up with some categories to vote between, and I'm feeling lazy, so... an open vote! You can post up an idea, or post your vote for someone else's idea. Top two ideas get a dagger write-up each. However, I will exercise the power of NO to suggestions that are too naff, annoying, awkward or boring, and generally you're better off going with a looser request or idea than a more specific one, as it'll give me a bit more freedom when it comes to the actual write-up. ​So... come up with ideas, and vote! :)


      http://forum.theonyxpath.com/forum/m...n-venoms-draft
      Last edited by 21C Hermit; 11-19-2022, 01:33 AM. Reason: Huh, link’s weird


      MtAw Homebrew:
      Even more Legacies, updated to 2E
      New 2E Legacies, expanded

      Comment


      • #18
        A particularly horrifying idea is to use the Golem spell to animate the poison. Imagine the mage dropping gold sodium thiomalate on a victim's drink. Either they die from the Perfected version of heavy metal poisoning (with gold being one not normally tested for) or the living poison eating their mind from the inside.

        When did they start feeling odd ? No clue, the neurons responsible for that memory are gone. Can you describe the symptoms? Nope, they damage to the language centers caused aphasia. Will Analyze Life reveal anything? They are poisoned, also chunks of the brain are missing and there are no signs of trauma to the cranium.

        Now that has got to be chilling to watch, and it probably builds a very scary reputation for whatever caused it. Most mages would think mindflayer or anzat style brain eating via Life magic, but the truth is far more subtle.
        Last edited by KaiserAfini; 11-19-2022, 03:17 PM.


        New experiences are the font of creativity, when seeking inspiration, break your routine.

        The Agathos Kai Sophos, an Acanthus Legacy of strategists (Mind/Time)
        The Szary Strażnik, an Obrimos Legacy whose invisible hands guide through the Glyphs of Fate (Fate/Prime)

        Comment


        • #19
          Wow, y'all have some evil ideas...though I'm not better because I was going to start asking about how one might acquire toxins from the Lower Depths.

          Of the Attainments I would replace, Endless Bounty can go, which should free up some room. I think I need a Toxin that completely bypasses PMS and hides from AMs. Do y'all think it's fine for a Hone the Perfected Form to produce only perfected poison, in exchange for it being a lasting attainment? The pseudo dissonance is interesting. Poisoning a spell is not something I had thought of. I had considered putting the nimbus tilt in to represent a weakening of body and mind back when I first thought up the legacy forever ago.

          I think that the Oblations should convey a ritualist consumption of toxins and lies. One should gain mana by acting in a manner as if they believe a significant lie, and eating or drinking toxic materials. Yantras should include: potent poisons, poisonous creatures, and a Subterfuge roll.

          So one of the thing with poison is you need to know what you want to accomplish, and how to best deliver it. The Micheletto's Disciples (new legacy name?) do assassinations, but they also need to indirectly influence their targets, planting small lies that can fester to tear cabals and consiliums apart. A poison that prepares a target to accept a Poisoners words may do more harm in the long run than simply killing them. I believe it was suggested a long time ago to addict someone to the Nimbus of the poisoner, which might be a useful technique. There was a plot in one of the Dresden Books Spoilers
          a mage influenced the White Council though ink they used to sign documents.
          I think one could potentially do that with the right toxins used.

          One of the major targets for the Legacy are Mages, who might be a little off put by their wine suddenly alerting PMS. Mages are naturally inclined prepare for supernatural methods and direct methods of delivery. However, indirect methods can be found. For example, there is dimethyl sulfoxide, which is mostly harmless by itself. It just happens to be rapidly absorbed through the skin directly into the bloodstream, and substances mixed with it also get deposited into the bloodstream. A mixture of DSMO and a non spell Cantarella could be rapidly be absorbed, with the target non the wiser until they simply pass out. You can poison a chair, if you want. Or a door knob.
          Last edited by TempleBuilder; 11-19-2022, 05:12 PM.


          To whomever reads this, I hope you have a good day/night. May you be Happy.

          So, I made some Mage Legacies here, with some help. They vary in quality, but I hope you take a look at them. Every one contains pieces of me, for better or worse.

          Comment


          • #20
            I'm not sure that "only poisons" would be a sufficient limitation, since technically any matter is a poison if the dosage is wrong. On the other hand, the symbolism probably matters more in this case...


            Monkish Asexual.

            I make Legacies when I'm bored. They're of middling quality, but have a look if you're interested. Advice and suggestions are welcome and appreciated.

            Comment


            • #21
              I think they would not pick a name that implicated them with Micheletto. Probably something that alluded to their role as poisoners, but dismissed by sublety.

              Some of the challenges they need to think about to target mages:

              1- Purge Illness completely negating the effect
              2- Halting of poison via shieldings of Life, Death or Time. Forces can also be used by effectively lowering the temperature the subject's body operates in, effectively halting the reaction by becoming Mr Freeze
              3- Healing spirits curing it
              4- The Nimbus being traced back to the poisoner
              5- The poison being cured or reverse engineered by using Mind/Fate magic assisted research, potentially weaponizing it against the user


              New experiences are the font of creativity, when seeking inspiration, break your routine.

              The Agathos Kai Sophos, an Acanthus Legacy of strategists (Mind/Time)
              The Szary Strażnik, an Obrimos Legacy whose invisible hands guide through the Glyphs of Fate (Fate/Prime)

              Comment


              • #22
                Originally posted by KaiserAfini View Post
                I think they would not pick a name that implicated them with Micheletto. Probably something that alluded to their role as poisoners, but dismissed by sublety.
                I’ll try again. I’m terrible at names, but I figure out something.

                Originally posted by KaiserAfini View Post
                Some of the challenges they need to think about to target mages:
                I would like to mention I don’t want them to be perfect, just good enough to be worth using as antagonist or a interesting player option. I’m fine with them not having an answer to everything. Just enough general use and knowledge to tailor a specific poison to know capabilities.

                Originally posted by KaiserAfini View Post
                1- Purge Illness completely negating the effect
                I think the mana toxin might be useful here, since it’s not stored in the body.
                Originally posted by KaiserAfini View Post
                2- Halting of poison via shieldings of Life, Death or Time. Forces can also be used by effectively lowering the temperature the subject's body operates in, effectively halting the reaction by becoming Mr Freeze
                I think something that numbs the person to the damage it’s doing to them might work. If they don’t feel it they might not realize something is wrong until it’s too late. If the defense is prepared beforehand…your golem spell would work by attacking them from the inside.
                Originally posted by KaiserAfini View Post
                3- Healing spirits curing it
                Can’t think of a solution off the top of my head. Maybe talk up poison spirits to help out with Prime. That resonance bend has to be useful for something. Leaves a trail a spirit mage can follow though. There is no guarantee that any spirits like that will be around on this side of the Gauntlet.
                Originally posted by KaiserAfini View Post
                4- The Nimbus being traced back to the poisoner
                The big one. One of the reasons not to use enchanted poisons on mages, or something you can purge the nimbus from.
                Originally posted by KaiserAfini View Post
                5- The poison being cured or reverse engineered by using Mind/Fate magic assisted research, potentially weaponizing it against the user
                Enhanced research is probably outside of the ability to prepare for without a lot of pre planning. Maybe use a really out there method. Like Lower Depth material or something else very supernatural.


                To whomever reads this, I hope you have a good day/night. May you be Happy.

                So, I made some Mage Legacies here, with some help. They vary in quality, but I hope you take a look at them. Every one contains pieces of me, for better or worse.

                Comment


                • #23
                  Cleanse Pattern could probably remove Nimbus signs, although I'd imagine they'd steadily return so long as the spell is still under the Mage’s control.


                  Monkish Asexual.

                  I make Legacies when I'm bored. They're of middling quality, but have a look if you're interested. Advice and suggestions are welcome and appreciated.

                  Comment


                  • #24
                    I think the Poison Mana spell from page 65 of Banishers could be adapted.

                    It would probably be duration primary, affecting [Potency] points of mana on the target (tass, hallow, mana battery, etc). After it was harnessed, transfering or using it would cause damage to the holder. Bashing damage when cast as a Fraying, lethal with an Unraveling and aggravated with a Reach and a mana.

                    Conjunctional Death, Mind or Spirit allows it to be cast on ephemeral entities, doing damage if they ever transfer the Essence via a familiar bond.


                    New experiences are the font of creativity, when seeking inspiration, break your routine.

                    The Agathos Kai Sophos, an Acanthus Legacy of strategists (Mind/Time)
                    The Szary Strażnik, an Obrimos Legacy whose invisible hands guide through the Glyphs of Fate (Fate/Prime)

                    Comment


                    • #25
                      While a bit more involved, you could do something like making a Basilisk out of Transubstantiation and Invisible Runes. A message, written in the hand of the target's confidante, that transmuted their spinal fluid into a neurotoxin. The Basilisk fades as soon as its activated, and the poison turns back into spinal fluid as soon as the Duration expires, so it's fairly self-resolving.

                      You could drop IR, actually. But a letter marked with a seemingly innocuous spell is a good way to lull a false sense of security.
                      Last edited by Cauthon; 11-19-2022, 11:04 PM.


                      Monkish Asexual.

                      I make Legacies when I'm bored. They're of middling quality, but have a look if you're interested. Advice and suggestions are welcome and appreciated.

                      Comment


                      • #26
                        Originally posted by KaiserAfini View Post
                        I think the Poison Mana spell from page 65 of Banishers could be adapted.

                        It would probably be duration primary, affecting [Potency] points of mana on the target (tass, hallow, mana battery, etc). After it was harnessed, transfering or using it would cause damage to the holder. Bashing damage when cast as a Fraying, lethal with an Unraveling and aggravated with a Reach and a mana.

                        Conjunctional Death, Mind or Spirit allows it to be cast on ephemeral entities, doing damage if they ever transfer the Essence via a familiar bond.
                        I was kinda getting at that with the volatile Tass, but I think I should look up that spell for reference. Working with essence is a good idea though.

                        Originally posted by Cauthon View Post
                        While a bit more involved, you could do something like making a Basilisk out of Transubstantiation and Invisivle Runes. A message, written in the hand of the target's confidante, that transmuted their spinal fluid into a neurotoxin. The Basilisk fades as soon as its activated, and the poison turns back into spinal fluid as soon as the Duration expires, so it's fairly self-resolving.

                        You could drop IR, actually. But a letter marked with a seemingly innocuous spell is a good way to lull a false sense of security.
                        Hmm. I don’t know if you can target the spinal fluid, I think it counts as alive. The poison runes are certainly a interesting delivery method, and one I think would catch most mage off guard. But they’d figure it out really fast I bet.


                        To whomever reads this, I hope you have a good day/night. May you be Happy.

                        So, I made some Mage Legacies here, with some help. They vary in quality, but I hope you take a look at them. Every one contains pieces of me, for better or worse.

                        Comment


                        • #27
                          Originally posted by TempleBuilder View Post
                          WIP Legacies
                          Seed-Gravity Masters- Obrimos Council-Symbols are Music of the Spheres,
                          Ruling: Forces/ Space
                          I'm not prone to suggesting direct damage Attainments, and they generally don't seem like your style either, but having these guys create black holes would be kinda neat. Either Collapse, or a Forces-gravity version. Or, for a less destructive approach, a Forces version of Lodestone

                          For a visual, something like this, either as their Astral from or an Archmage ideal:
                          Last edited by Cauthon; 12-11-2022, 05:45 PM.


                          Monkish Asexual.

                          I make Legacies when I'm bored. They're of middling quality, but have a look if you're interested. Advice and suggestions are welcome and appreciated.

                          Comment


                          • #28
                            Another option is to have them connect to a specific black hole and then draw power from it. It has more interesting applications than pure destruction. If the mage can survive in its core, they go to an area where the laws of physics start being optional. Weird time effects, non-Euclidean bases and research, extremely unusual insights from observation of the outside, it could lead to all sort of cosmic plot hooks.


                            New experiences are the font of creativity, when seeking inspiration, break your routine.

                            The Agathos Kai Sophos, an Acanthus Legacy of strategists (Mind/Time)
                            The Szary Strażnik, an Obrimos Legacy whose invisible hands guide through the Glyphs of Fate (Fate/Prime)

                            Comment


                            • #29
                              Originally posted by Cauthon View Post
                              I'm not prone to suggesting direct damage Attainments, and they generally don't seem like your style, but having these guys create black holes would be kinda neat. Either Collapse, or a Forces-gravity version. Or, for a less destructive approach, a Forces version of Lodestone

                              For a visual, something like this, either as their Astral from or an Archmage ideal:
                              I was actually thinking about it. Gravity waves technically come from everything, but we really can only see the really big ones coming from Black Hole binary systems. Moreover, Black Holes are basically the ultimate expressions of gravity, along with dark matter. Together they bind galaxies.
                              Hmm, dark matter is symbolically resonating in with the concept of Faith…might be a idea for later.
                              I usually don’t consider direct damage spells, mostly because the legacies I make aren’t about being fighters. However, you make a fair point. There probably will be a weird attainment allowing one to make micro obits, like ioun stones in dnd. If I do make a direct damage attainment, it will appear to be a black hole.

                              Also where do you freaking find your art? That picture is gorgeous.

                              I’m almost done with finals. I should be able to start work soon.


                              To whomever reads this, I hope you have a good day/night. May you be Happy.

                              So, I made some Mage Legacies here, with some help. They vary in quality, but I hope you take a look at them. Every one contains pieces of me, for better or worse.

                              Comment


                              • #30
                                Originally posted by KaiserAfini View Post
                                Another option is to have them connect to a specific black hole and then draw power from it. It has more interesting applications than pure destruction. If the mage can survive in its core, they go to an area where the laws of physics start being optional. Weird time effects, non-Euclidean bases and research, extremely unusual insights from observation of the outside, it could lead to all sort of cosmic plot hooks.
                                You can’t tell me that bonding with a galactic core isn’t a method of ascending. The area around a singularity is a perfect Mystery. This is basically the kind of thing I imagine Forces Siddhas do.


                                To whomever reads this, I hope you have a good day/night. May you be Happy.

                                So, I made some Mage Legacies here, with some help. They vary in quality, but I hope you take a look at them. Every one contains pieces of me, for better or worse.

                                Comment

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