Originally posted by totalgit
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However, the earlier responses plus this in the errata
• Mudra Yantras cap at +5 each. It's still possible to, say, give yourself Athletics 5 with one spell before casting an Athletics-based rote for maximum effect, or buy a superhuman skill with a Gnosis above 5, but it won't benefit rotes.
Pushed me to just hard cap it at 5 for any Yantra, regardless of specialty. Since I have one player who took 5 in his rote specialties, and 1's in other skills he wanted so he could just boost them with Mind 3, I think it's probably the right call.
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