ABYSS
Purview: Paradox, madness, incoherence, corruption, the Abyss, falsehood, contradictionThe Abyss is a realm of madness and impossibility, where that which may not ever be resides, shadows without shape. The Abyss is a collection of Supernal Symbols with no antecedent in reality, shapes without shadows. The Abyss is the Lie, shapelessness without shadow and shadow given shape. The Awakened know and fear the Abyss, as it is the bane of their existence. However, some have found that there is power to be gained from this anathema. Deals with Acamoth, deadly Abyssal items, and yet darker secrets have been yielded from the World of Lies, and those who choose to can dig yet deeper.
The truest form of the Abyss's expression is the Arcanum of the Abyss. While few Mages will even acknowledge its existence, this Arcanum is ultimately the same as the others: A set of symbols to be manipulated to affect the Fallen. The difference being that the symbols of the Abyss are ones that directly conflict with those of the Supernal. This is constraining and liberating at the same time, freeing mages from Earthly logic and Supernal restrictions, but binds the mage to chaos and madness.
Corruption
The Abyssal Arcanum leaves a mark on its subjects, one that tinges it with Paradox, sometimes without them even knowing. Many Abyssal spells inflict Corruption. Effectively, when a Mage suffers Corruption, all spells they cast have at least one Paradox die. This doesn't increase the Paradox dice pool, but it does guarantee that there will be one for as long as the effect remains. More advanced Corruption may even increase the size of the Paradox pool or apply dice tricks to it.
False Spells
Not strictly an effect of Abyssal magic, so much as a property of Abyssal magic, is that it is difficult to detect. Even when it wouldn't make sense, Abyssal Spells register as Prime to all but Focused Mage Sight, although Prime or Abyssal Unveiling spells specifically designed to suss it out will work like normal. Overtly unnatural and illogical things can still tip knowledgeable people to what's going on, but they won't register to Peripheral or Active Mage Sight as Abyssal.
Attainments
Initiate of Abyss (•)
Apprentice of Abyss (••)
Disciple of Abyss (•••)
Adept of Abyss (••••)
Master of Abyss (•••••)
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