With the advent of Awakening's Second Edition. I want to once again create a new thread in which to create, discuss, and critique new spells. Let this be that thread. I think the previous incarnations of this thread were pretty useful, and I hope it will be so again.
The purpose of this thread is to serve as a repository for your ideas for new spells using the Creative Thaumaturgy system in Mage the Awakening 2nd Edition, as well as a place to workshop ideas that you don't quite know how to represent mechanically. Together we can harness the gestalt of our collective minds to hammer out issues of balance, theme, and overall coolness. Post here is you want to share your cool ideas or to get, and give, critiques. I will do my best to organize and use this first post to collate our finished products, so that other fourmites and new players can reference your ideas in their own games.
Please be civil.
Let's make some magic, folks!
The purpose of this thread is to serve as a repository for your ideas for new spells using the Creative Thaumaturgy system in Mage the Awakening 2nd Edition, as well as a place to workshop ideas that you don't quite know how to represent mechanically. Together we can harness the gestalt of our collective minds to hammer out issues of balance, theme, and overall coolness. Post here is you want to share your cool ideas or to get, and give, critiques. I will do my best to organize and use this first post to collate our finished products, so that other fourmites and new players can reference your ideas in their own games.
Please be civil.
Let's make some magic, folks!
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