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I don't know, they seem way more amenable to Forsaken ways of thinking. Then again, they may work well as the weird third wheel that works with both groups.
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Originally posted by glamourweaver View PostSo the Eaters-of-the-Dead definitely have the makings of a potential full blown Tribe - a Firstborn patron + a Prey not covered by the other Tribes (the undead). Hmmm... if they made the jump, I'm pondering what their Gift list would look like. Ideally they shouldn't crib directly from the Bone-Shadows. Maybe bring Blood & Bone Gifts back from 1E for them...
I'd probably make them a pure tribe if they were to become a full blown tribe, which means they could crib partly from the Bone-Shadows and get Death gifts as affinity.
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Oh damn, I got the ban of the Garm exactly right on my stopgap update of them. Their blessing feels a bit underwhelming I will admit, but I'll probably have to play them before I can make a proper decision as to whether it works better than the version of it I came up with. I really like the unique fighting style they get though.
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So the Eaters-of-the-Dead definitely have the makings of a potential full blown Tribe - a Firstborn patron + a Prey not covered by the other Tribes (the undead). Hmmm... if they made the jump, I'm pondering what their Gift list would look like. Ideally they shouldn't crib directly from the Bone-Shadows. Maybe bring Blood & Bone Gifts back from 1E for them...
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I just bought the book (and it fantastic of course) but I do have a question.
Primal Instinct, do you gain all the draw backs of Primal Urge such as death rage, eating restrictions, and the time between sacred hunts?
Also it mentioned that you do not gain the other benefits of Primal Urge unless you have the other tells. So would that mean that with wolf meat and this twe
Ell can have better regeneration?
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Oh, hey, Wily Crows, I don't even need to fish to build, I'll just build that Lodge.
Still leaves me with a Freehold.
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Holy crap, Malta is exactly what I wanted it to be. The 2e settings continue to deliver.
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I have to applaud this book for just drowning the text in off-hand plot hooks. Five Lodges are detailed in depth, but dozens are mentioned briefly and with enough bait on the hook to make me want to know more about each one; a bunch of Totems are likewise tossed in there.
I need a writeup on the Tindalosi yesterday.
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Originally posted by Arcanist View PostWhat's the Temple of Apollo like?
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Originally posted by Elfive View PostDoes anyone know if the pack sheet is available? I'm having trouble visualising how hunting nature works without the track it apparently contains.
Edit: I don't have the pdf yet, hence not knowing what's in and what's out - must wait until Ian or Matt have a spare moment.Last edited by Bunyip; 05-12-2016, 01:43 AM.
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Originally posted by Errol216 View PostSo, has anyone written up a freehold using Siskur-Dah as the Bulwark yet?
*adds that to the list of Freeholds to make*
EDIT: For the record, this means I have an Incarnate/possibly a Brood based Freehold to make, and now a Siskur-Dah Freehold.
Christ, why don't I just make a freehold for-NO. NO. NO.
EDIT: Actually, this works out-I've been getting an itch to write a Mennina Lodge to make up for my lack of attention to them, and actually they would be really invested in the fight against the True Fae.Last edited by ArcaneArts; 05-12-2016, 01:45 AM.
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