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The Lodge of Apollo and Lodge of the Screaming Moon have each reinforced for me that we need a modern-day space blue-book. Hell, at this rate we may even need one just for Werewolf. Both Lodges are bloody brilliant and great adventure fodder.
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Originally posted by Ephsy View PostI was expecting something in the vein of Flowers from Hell, Like 75% more word-count. It does leaves one pretty hungry for more content. Specially lodge-wise.
It's up to Silver Best Seller now.
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So, has anyone written up a freehold using Siskur-Dah as the Bulwark yet?
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I was expecting something in the vein of Flowers from Hell, Like 75% more word-count. It does leaves one pretty hungry for more content. Specially lodge-wise.
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Originally posted by ArcaneArts View PostSo, wait, are we saying we mauled DTRPG to death over The Pack?
More Lodges to ask about. The Cull of China, the Lodge of the Blue Moon, and the Hollow Rivers.
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Originally posted by ArcaneArts View PostSo, wait, are we saying we mauled DTRPG to death over The Pack?
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So, wait, are we saying we mauled DTRPG to death over The Pack?
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Originally posted by nofather View PostI was expecting a lot more discussion. It's not that expensive.
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Dang...
Now, I really wish I could get my hands on this pdf, right now, so I could contribute some ideas to this thread.
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I don't know the whys and wherefores of wordcount, but it does seem like there's large margins on the side.
And I think it would have been a great time to explore Ghost Wolf and Pure packs. Chapter 2's inclusion of the Pure in their take on protectorates was pretty nice.
All in all my only complaints are in the vein of 'wanting more.' The Lodges are super cool and interesting, I want to join one already and build a dozen more. The Jaw Hags? The Lodge of the Seven Venoms? I want to know more about them. The cult-like feel is palpable, especially with the totems and their possessing. And the Temple of Apollo! Light shines out your eyes and mouth as you eat the souls of your sacred prey!
Even the little things seem to have so much more to them, like the idea that having wolves in your pack might not be just a running with animals thing, and how having spirits in your pack can lead to very weird situations.Last edited by nofather; 05-11-2016, 08:09 PM.
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Ravening Wolf seems to have some elements centered around eating disorders and cultural opinions about eating. She starts off eating everything, and attempts to correct by forcing herself to place herself to view eating as a sacred task, and developing a sense of gratitude. The lodge dedicated to her is based off of changing one's eating pattern from eating live animals and spirits to eating. This would come off as shameful in Forsaken society, because they have come to close to being scavengers and would be compared to dogs, not wolves.
I really like the added foil of the Dog lodge, they really drive home what makes this lodge so deviant.
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