Finally can sit back and enjoy the deliciousness!
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Linky in case anyone is looking for it. The Pack
l absolutely love the Dubai chapter. Kudos to whoever wrote it, they absolutely nailed the city.
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I was never big on the pack aspect of Werewolf. I can play it my characters don't really get that close with other characters. The first chapter really does a great job of showing what the pack is like, inside and out. I really liked that they showed how it worked through the four 'example' packs, and especially enjoyed the section on recruitment, and the take on Ghost Wolves.
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Originally posted by Monghani View PostWell...I'm certainly disturbed by being able to rebirth a Pangean by having a Werewolf consume its corpse.
I agree with nofather, I could read an entire book of example packs like those ones, they are very well written.
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Really seems like they do considering they leave a corpse behind. The Firstborn being children of Wolf with spirits means they could take after it, and when he died they moved to the Shadow and became full-on Spirits. And considering we don't have a handy Spirit-Pangean book of genetics handy I'm going for that interpretation.
Also, I'm in LOVE with the Lodge System. Everything is so easily handled that it feels like a simple trick to crank out our own ideas.
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Ravening Wolf seems to have some elements centered around eating disorders and cultural opinions about eating. She starts off eating everything, and attempts to correct by forcing herself to place herself to view eating as a sacred task, and developing a sense of gratitude. The lodge dedicated to her is based off of changing one's eating pattern from eating live animals and spirits to eating. This would come off as shameful in Forsaken society, because they have come to close to being scavengers and would be compared to dogs, not wolves.
I really like the added foil of the Dog lodge, they really drive home what makes this lodge so deviant.
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I don't know the whys and wherefores of wordcount, but it does seem like there's large margins on the side.
And I think it would have been a great time to explore Ghost Wolf and Pure packs. Chapter 2's inclusion of the Pure in their take on protectorates was pretty nice.
All in all my only complaints are in the vein of 'wanting more.' The Lodges are super cool and interesting, I want to join one already and build a dozen more. The Jaw Hags? The Lodge of the Seven Venoms? I want to know more about them. The cult-like feel is palpable, especially with the totems and their possessing. And the Temple of Apollo! Light shines out your eyes and mouth as you eat the souls of your sacred prey!
Even the little things seem to have so much more to them, like the idea that having wolves in your pack might not be just a running with animals thing, and how having spirits in your pack can lead to very weird situations.Last edited by nofather; 05-11-2016, 08:09 PM.
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