Good evening! So my old crew (30 years and counting!) has been looking for a good system to run a series based on the title properties for years. We had years of fun playing the old Street Fighter Rpg (heavily modded of course) and have been chasing that high since. I, personally, adore the storypath system and have been an avid follower of the Æon continuum games since the original Trinity released (still have my original book, says trinity sticker), and the rules system and setting of the Trinity Continuum core, as well as Assassins seems to fit well. Only thing that seems to be missing is the supernatural level of martial arts seen in the games. So what I'm asking is, has anyone used this system for this type of game? I know the N!WE source book fits a bit, but it's much more in line with sports entertainment and predetermined outcomes than the more beat-em-up story style we are looking for.
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Street Fighter, Streets of Rage, Final Fight?
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Check Fists of Flux in my signature (particularly the revised version that comes with the original). I used SFRPG as inspiration while not THAT much. Hope you like.
Edit: It’s on Fists and Tomes, but feel free to pick only what you like.
Last edited by Mateus Luz; 09-18-2023, 07:12 PM.
House Rules - The Basics - House Rules for Trinity Continuum
House Rules - Quantum - House Rules for Trinity Continuum: Aberrant
House Rules - Psi - House Rules for Trinity Continuum: Æon
Fists and Tomes - Inspired Martial Arts and Mysticism for Talents
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Glad I could help.
I would love if you could give a feed back on the flow of the game and what the players felt about!
House Rules - The Basics - House Rules for Trinity Continuum
House Rules - Quantum - House Rules for Trinity Continuum: Aberrant
House Rules - Psi - House Rules for Trinity Continuum: Æon
Fists and Tomes - Inspired Martial Arts and Mysticism for Talents
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