Originally posted by Timecrafter
View Post
Originally posted by Bunyip
View Post
Something I'm getting from these interactions (here & in the Ask a Dev thread) is that there is a bit of a clash of expectations regarding what we (as consumers/users) want/expect from the rules in terms of default framework and how much detail the authors (& developers) of said rules think should be set as a default. I think part of that comes from the fact that it's a first edition of the Aberrant rules in the Storypath system, some of it comes from unexpected interactions, and some of it is the grey area on the crunchy-to-narrative spectrum in which the Storypath system resides.
Comment