Announcement

Collapse
No announcement yet.

User Profile

Collapse

Profile Sidebar

Collapse
Asmodai
Asmodai
Member
Last Activity: Today, 09:49 PM
Joined: 11-17-2013
Location:
  •  
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • The Patriarch angle. It works well.

    I honestly feel that Demon and Werewolf cosmologies are mutually exclusive. Both settings are dependant on aspects of Faith being provably True and while you can have interesting game choices when a character doubts their Faith and understanding of how the world works, there needs to be a Truth to the universe that matches the core expectations to the game. I've found that Demon cosmology is toxic to Werewolf and vice, versa and am generally of the school that keeps the streams apart to ensure that the setting stays coherent....
    See more | Go to post

    Leave a comment:


  • Asmodai
    replied to W5 QA
    So, "W5 will be playable at Gencon". Not sure if that means just demo ready or books available?
    See more | Go to post

    Leave a comment:


  • Entirely depends on the ST. They're characters of their own and while you will design them, it will depend on the ST how much they come to the fore and how much they shape the Mage and his choices. Some will be friends along the way, others will be a thing in the corner of your mind and third will be harsh mistresses. What this actually means is that they don't play by the same rules a PC does.

    Essentially the Avatar is a part of who you are and where you need to be. Whatever the Avatar is, it's something that resonates with the Character even if they don't understand yet why.
    See more | Go to post

    Leave a comment:


  • I feel that you are also horribly misrepresenting what Buddhism is about. Nihilism is not what Buddhism ascribes to, Nihilist values are directly against the moral codes that Siddhartha espoused. Yes, life is suffering, but that does not mean morality and kindness are empty exercises. The goal of Buddhism is to master oneself and avoid excess allowing you to lessen your own karmic burden and the burden you bring upon others. The core tenets are inherently centered on yourself and your conduct towards others.

    Your concept for a specific Nephandi who claims to be a Buddhist and operates...
    See more | Go to post

    Leave a comment:


  • Those are some perfect examples. The biggest monster of the game are not Garou or the things they fight - it's us....
    See more | Go to post

    Leave a comment:


  • I think you're coming from a very weird reading of the material if you believe the Wyrm is not winning. On the scale that the world is in the Clutches of the Wyrm and how efficiently it uses Weaver structures to become even more effective, the Garou are insignificant. Especially while they're fighting each other about petty things and doing stupid shit that warms its cackles.

    The Garou are dangerous only if they get their shit together and actually start changing the world instead of just killing the cannon fodder.
    See more | Go to post

    Leave a comment:


  • Because you're missing the point. Society is moot here. Society is a social construct and you don't see the Garou wanting to tear down the Nation or the cultures they belong to.

    Wyrm doesn't want to destroy society. It wants to destroy existence, and due to it being in horrible, agonizing pain it wants everyone and everything to suffer along the way. It may seem chaotic and disorganised at it when its poster boys are maniacs, but it's actually insidious and corruptive dragging everything down along with itself. The Wyrm is completley fine with the Weaver as it is because for all its...
    See more | Go to post

    Leave a comment:


  • Asmodai
    replied to W5 QA
    I actually tagged out as well. I know too much about 40k stuff, but really don't want to mix it up here. Discussing about Games Workshop policies and how effective their marketing and IP use is a valid tangent I think, but the thread really lost itself in spessh marines and nuns with guns.
    See more | Go to post

    Leave a comment:


  • You know, Erebus would probably cure of Vampirism if you managed to get through it.
    See more | Go to post

    Leave a comment:


  • Asmodai
    replied to W5 QA
    That seems like quite the crock.You don't play VtM becase it's the best at being the "straightforward vampire drama simulator" because mechanically it's not that good at that and burdened with a ton of stuff superfluous to that experience. I mean you have quite a few alternatives that do that way better than VtM ever did. Heck, if we go by that logic, the V5 core, it's better at a whole lot of things than most of its predecessors, its biggest faults stemming its relationship with the old Lore, and a criminal case of layout and editing....
    See more | Go to post

    Leave a comment:


  • Asmodai
    replied to W5 QA
    I think we really need to unpack this on two (actually three, but I'm getting ahead of myself) levels.

    First of all, people talking about metaplot are mixing up things. WoD had a metaplot and a sprawling number of books detailing everything ever. However, the metaplot was NOT the actual selling point of the WoD, it was the deep lore. Just like the deep lore of GW gets people intrigued and invested, the deep lore of the setting(s) gets people. They want to know about the factions and their histories and the weird quirks, bizarre rites and ghoulish antagonists and what they did through...
    See more | Go to post

    Leave a comment:


  • Asmodai
    replied to W5 QA
    Renegade gets the work because:
    1. They will drop something within a deadline and won't take years to make a book, they're less concerned about product quality and more about delivering whatever it may be, as someone who has participated in their kickstarters and seen their products this is pretty obvious. They look good, they deliver mostly on time and they don't really care how well tuned or edited things are.
    2. They actually have a multi-level production scale where they are printing books and board games and delivering them both to major distribution channels and direct channel

    As much...
    See more | Go to post

    Leave a comment:


  • Wu Keng seemed to more be about being horribly manipulated by their cult into now knowing what they are actually serving and how they can fight it. I love how in the Dragons of the East they introduced a generation of Wu Keng that was hidden from their demon husbands and taught Spirit...
    See more | Go to post

    Leave a comment:


  • Asmodai
    replied to 3E Deathlords
    I'm all for interesting characters, byronic tragedies, redemption and relishing being the agent of nothing. But at the end of day they were made ot make sure the world dies horribly and that's their main problem. In 2E it was especially keen on beating you over the head with that. I find Liminals as a much more interesting concept in a similar space than the fact that you have a whole (actually TWO) group of Exalted that are all about being nihilistic destroyers, even if they claim they don't want to.




    No, you play a member of the Scarlet Dynasty because you want...
    See more | Go to post

    Leave a comment:


  • Asmodai
    replied to W5 QA
    This comes from the territory that W5 is not a game based on the foundations of WtA and how it has developed through time and gone through its rough patches. It's a game that's a reaction to memes about Werewolf. It's utterly bizzare to watch, but it's not coming from a place of understanding what went wrong and what was fixed, but from reacting to conversations that were based in reductionist and simplistic views.
    See more | Go to post

    Leave a comment:


  • This does seem a lot like a retread of the Lost Paths book. How would you contrast these ideas with that?
    See more | Go to post

    Leave a comment:


  • Asmodai
    replied to W5 QA
    This is pretty much what I expect, especially after HtR5. That's a book without a setting and without world building. The biggest concession it made to the world building was the Orgs, and then it said "BUT YOU NO CAN USE THEM;K?". Evocative worldbuilding is long gone, just look at Sabbat and Second Inquistion....
    See more | Go to post

    Leave a comment:


  • Asmodai
    replied to 3E Deathlords
    That doesn't make them any better. They reinforce the "... its has been said" and as such are an enemy to what Creation could be.




    Imperialism is a facet of our history and a product of who humanity is. Empires have marked the history of mankind and relationships between nations, and empires should still be relevant and interesting in a game about a mythic age. Especially a broken one. Just because a system is unfair doesn't mean that it's worse than the annihilation of life and destruction of hope. A world under imperial boot can always change for the...
    See more | Go to post

    Leave a comment:


  • It is, but I treated it differently than the Dormancy that happens when they are recovering. They have a vague feeling what's going on around them, more about impressions and emotions and they know if they are being treated right and used, as the Fetish itself is a temple to them, and unless their temple is keeping them happy they will be protesting....
    See more | Go to post

    Leave a comment:


  • Asmodai
    replied to 3E Deathlords
    That unless isn't really different from killfuck soulshitter, though. They're still destroying the world to see it suffer, they're just more original about it. How is that a creature you want slinking around the world and how is that not going to trigger all the "baddie" signals in the players heads? Heck, they're gonna hate him even more, because mind fuckery tends to be hated by players even more than casual murder....
    See more | Go to post

    Leave a comment:

No activity results to display
Show More
Working...
X