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Iguazu
Iguazu
Member
"Neonate: "Why should we, vampires, fear them?" Elder: "Because we, hunt mortals; Lupines hunt their own kind and worse"."
Last Activity: Yesterday, 10:20 PM
Joined: 03-16-2014
Location: SoCal.
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  • Not with actual time-travel, but with flash-backs etc. And yes, if the PCs died in the past, they wouldn't be in the future; I am thinking about what would happen if a PC fell into a singularity, i.e. a black hole; roll for damage; one and again rule....
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  • I hated making up NPCs on the fly or having saved ones, but, when you're gaming all the time, you don't have any time to create, really.



    I got rid of my TV a decade ago. Nothing on, but I do like Nat. Geo channel. When I was younger, I'd watch movies, seriously; I would record VHS, three to a tape and save them to watch them; when I had TV, I would watch movies, occasionally, then just have the TV on in the background while I bumped around on the computer. Now, I don't watch movies anymore; I had to figure out, again how to play a DVD again. I asked for a DVD-player...
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  • Especially with editable .PDFs; if they're like Judicial-Council Forms, you should be able to edit them if you download them to your computer....
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  • There are good-things and bad-things here; it is unethical, from a vampires blood-supply; so, donated-blood is meant for sick mortals that need that blood to survive; if a vampire takes, even only a few pints of donated-blood a mortal my die, hence reducing the blood-supply....
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  • I'm totally fine with CoD not having lore; WoD has too much lore. The games balance each other out. I never liked V:tM's Vampire Encyclopedia in which every vampire knew they were from Caine etc. I like the mystery of CoD. And we all know where the supernatural came from: Space Aliens (from space).



    Our group started V;tM 2e in High-School and continued on. Our last game was really just before Requiem came out, we bought the books, but our old group never really played NWoD. I look at OWoD as a game in and of itself. I don't really want to play a new edition, per se,...
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  • Iguazu
    replied to Feel free to vent.
    That makes sense; I did, once, interview for teaching in Japan. I didn't really know or like a lot about Japan, but I did want to live somewhere else for a bit; for some reason, the interview really stressed me out; I think I was depressed at that time. But a few years later, I did move to South America, sans job teaching English, with money in my pocket after working and saving, so yeah....
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  • A simple answer to the topic is, mages are human and human politics can effect them, so they are going to have an interest in politics....
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  • Iguazu
    replied to Feel free to vent.
    So, did you apply for a bar-tending job? If it's a 9 to 5 job, I wouldn't want to get promoted to manager because they'll expect you to work until midnight too!!!...
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  • Iguazu
    replied to Did NWoD Kill White Wolf?
    New RPGs really aren't that expensive; and a lot of older RPG-books are now, "Collector's Items", ridiculously priced on Amazon, it's not Gen Z or Millennials that's buying RPGs nowadays, it would seem.

    Even, back in the day, I was able to pay my bills and have money left over to by RPGs....
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  • I'm reading, The Condition of the Working Class In England, by Friedrich Engels and this book, is more World of Darkness, then anything published thus far; it would be a great, Dark Eras, chapter....
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  • Iguazu
    replied to Happy St. Patrick's Day.
    "Not the archers. My scouts tell me their archers are miles away and no threat to us. Arrows cost money. Use up the Irish. Their dead cost nothing."

    -Longshanks

    Happy St. Paddy's day!!!
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  • Iguazu
    replied to Did NWoD Kill White Wolf?
    Did I read that right? Mage: the Ascension wasn't written by the authors of Vampire: Masquerade? No wonder than games seems different and out of place in the OWoD genre.

    I'd like to think, that perhaps, NWoD didn't do was well as they thought it would (i.e. it didn't make hundreds of billions), so they sold it, but, that's probably not the case; creativity has a cycle and sometimes, people want to move on; take GRRM's taking decades to finish a book-series he already spend decades writing and look at Twitter; they got made an offer they couldn't refuse.


    ...
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  • So, I finally cracked open my Prometheus book, I got, when I saw the receipt fall out, on April 20th, 2010, for $13 bucks at a local used book-store at 8:00pm (what was I doing shopping that late, besides buying beer?); it's hard for me to find a practical-use for that book besides, a fantasy RPG involving the creation of a flesh-army etc. So, could, a character with Second Sight rules create a Promethean?...
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  • Iguazu
    replied to Feel free to vent.
    Thank you....
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  • Iguazu
    replied to Ask a Simple Question: Vampire
    Taste of the strange merit; while reading Ancient Mysteries, I found this merit; odd, I just naturally assumed a vampire with a Blood-potency of seven plus, could, always gain sustenance from other supernatural-creatures like werewolves....
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  • Iguazu
    replied to Places in the city
    I've been building cities since my days playing AD&D; you don't have to make a whole, city, building by building, but, you can make a general rough-draft sketch of the city. First, don't think of a vampire-needs, but why a city is there in the first place: it's a place were mortals trade. So, most cities are by a river, have a good natural-harbor, have roads and railway junctions. So, a city will have:

    1. A port.
    2. A river with many bridges.
    3. Railway-stations
    4. Road junctions so, a down-town, main-street etc.
    5. A coast.

    Then, name some...
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  • Iguazu
    replied to Playing as the prey.
    I tried it in Ancient Rome (Before Requiem for Rome was cool); mortal-players are far to fragile and any wound, knocks them out of the game. But I played a modern vampire-game as a mortal with two psychic-powers; it was awesome and I liked it more than playing a vampire; so, players would need some sort of numina. I always wanted to run a Hunters Hunted game....
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  • Oops, spelling, Sabbath; from Ann Rice, "Thrown into the Sabbath" (a stone fire-pit)....
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  • A character needs human-interactions to regain humanity/mortality; so, isolating them in a sanitarium, will have the opposite-effect, just like in real life.

    Edit: And for a vampire to regain humanity, if they get too low, I take Armand's approach; either wall them up to torpor or, throw them into the sabbat....
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  • When we got Masquerade, we also go the Player's Guide and I went crazy with the Mortals-sheet; I went to the copy-shop, five-cents a copy and would get twenty or forty sheets at a time and make massive amounts of mortal-NPCs for V:tM. I felt that vampire was more of a mortal-driven game and instead of having my players roll for blood-points, I'd have them role-play the hunt. Just rolling a few dice to see how much Blood they got was like, just rolling a few die to see how much Gold the players got in a D&D dungeon. Human-interactions was apart of the game.

    When Dark-Ages game...
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