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Children of Tenochtitlan was the title of the Pisanob Loresheet in CotBG with it also being a nickname for the Bloodline. As for missing Bloodlines, I'm assuming you mean missing Giovanni lines. But outside of the really minor Giovanni Families that little written about them, we have between CotBG and Children of the Blood, all the major Giovanni Families/Bloodlines have Loresheets....
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Honestly as it stands now I have to side with Avellone on this. There have been no criminal charges against him and his accusers have settled out of court and retracted their statements, presumably because they lacked sufficient evidence to support their claims. Maybe he is guilty of what they say, and certainly if new evidence or more accusations come to light in the future I will change my stance. But as it stands I don't know that and so I have to give Avellone the benefit of the doubt.
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And as I said in my review, while I understand why you did the Great Departure, I don't like it and this is one of the reasons why. Because you're put us in a situation where unless we're playing in India and Eastern Asia (and even then given V5's stance on KotE, not really even there) we're stuck playing on the fringes of cities, hiding in the shadows of the Camarilla, Anarchs and even in a few cities, the Hecata. Sure that can be fine for some games but after a while it kind of gets tiresome. There are times when we want to play in HG Courts that have real power within their cities. Sure,...
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I have to agree with this. Nothing about the concept as presented really screams Nagaraja to me. You could easily replace their Bloodline with any of the other Hecata Bloodlines and nothing would change. Even the whole cannibalism angel could just as easily apply to a Dunsirn for it adds to the concept.
Hell you haven't really talked much about the character, just all the various powers you want them to have which to be honest is a bit backwards. You really should start with the concept of who the character is and build up from there. Like who were they before the embrace? Why...
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That's kind of the issue isn't it as V5 completely removed them entirely. At minimum the HG now have no noteworthy presence in North America and no longer control Tokyo. So really it would force us to keep them in Eastern Asia only which kind of flies in the face of the removal of the notion that only people from that particular region become HG because what's the point in having that if Eastern Asia is the only place where the HG have any kind of real presence?...
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Well it's looking more likely that I will be running a game this summer. I'd rather be a player but in my group I'm the only one with KotE books or any real knowledge of the line. Everyone else pretty much only knows about them from VtMB.
The curse of being a fan of a less popular line.
I don't have any questions in particular right now....
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Finally finished the book. Got delayed by real life and generally being slower reading through mechanics, rules and other crunch. Though on the plus side I did manage convince some friends to flip through it as well and I might be able to get them to give it a try.
Now before I continue on, I should note that I've never played V5 or KotE, and it's been years since I've actually read the rules for those games so I can't really compare the rules in Hungry Ghosts to either of those games beyond stuff I kind of remember.
First off we have Character Creation. Obviously...
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