Oh we definitely are! This is exactly the kind of thing that will lead to some much needed polish on PF2.
And Knightingale is right; this ploy didn't work anywhere but MMOs and gatcha-games, which they are late to the party on. I'm already imagining the massive jump-ship that's going to result from this....
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Yer right about the social element, but there's other things you miss out on with AIs. It's been proven AI DMs can handle the mechanics of the game and adjudicate set responses (see EVERY RPG VIDEO GAME EVER), but they don't improvise, they don't imagine new scenarios, they don't homebrew, and even if they did the companies involved could not afford such an AI and still have a viable business model. The push for an online-based, AI-driven, subscription model of the game seems like it's trying to appeal to a newer population that they don't believe can exist offline....
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The problem this new CEO will have is the same one all the other capitalists have had with the game; it defies the usual marketing/profiteering methods they might apply. All her strategies for increasing market share are going to fall flat.
D&D doesn’t function like any of the video games that spawned from it. Despite adding all these online resources for the latest generations, D&D is not an MMORPG. They already tried that and it failed miserably. Org-games like Living Greyhawk and such don’t equate to the same thing and adding a subscription to those things just causes...
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