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Apromor
Apromor
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Last Activity: 05-24-2023, 09:21 AM
Joined: 11-07-2013
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  • Apromor
    replied to XP character generation
    Thank you. I suppose for a Lunar you'd do 90/70/50 (210 total) for attributes.
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    Last edited by Apromor; 04-30-2023, 06:55 PM.

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  • That charm gives the target temporary intimacies. I was thinking that because the theme of your armor is creating non-decaying resplendent destinies, you could get a benefit for intimacies that the target has for the two identities of the armor. This furthers what I took to be the desire for the character to really dive in to being the fox and being the wolf, now they have more motivation to do so.

    Yes, I could imagine it being only a single charm....
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  • Apromor
    started a topic XP character generation

    XP character generation

    I've read many people who are not fond of using bonus points for character generation write that they use xp instead. Is this typically simply giving the player 45(?) xp instead of 15 bonus points, or is it more involved?
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  • If the theme is about having two additional somewhat more reliable resplendent destinies, how about for 2a (the fox one) a penalty to the target's ability to resist stealth, seduction, and/or grace themed actions for intimacies the target holds towards the fox RD, and for 2b penalizing the target's ability to resist violence, terror, or speed associated actions based on the target's intimacies for the wolf?...
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