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ArcaneArts
ArcaneArts
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Last Activity: Today, 02:50 AM
Joined: 11-01-2013
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  • ArcaneArts
    started a topic Edit Spam Excess

    Edit Spam Excess

    I don't suppose there's a way to remove or adjust the time limit of approval on the spam check that follows editting a post? It's rather bothersome.
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  • I tend to use Deviant's conspiracies more now that that's out, but basically, if there is an organization-any organization at all-that matters and can (not always will) send people to cause you problems, I style it up with the organization rules that started with Geist. From freeholds to caucuses and consilium's to Elysium's and more-well, I think I've made my point.
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  • ArcaneArts
    replied to Human and Spirit Hybrids
    More directly, the published material so far has not been very particular on spirit/human offspring, so what's available is what you're willing to create....
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  • ArcaneArts
    replied to Slaves of the Throne
    A quick idea to poke later:

    The Millstones, Servitors of the Kyrian Ministry
    At the end of the day, humanity on the whole are the accessories of the Exarchs, as anyone lesser than the Great Men and Women of the history are merely there to add flavor to their grandeur-even their enemies exist only to highlight their power and glory. The King is the robes they wear, the crown they bear-and the servants they command. The Peasant are the rags they wear, the hunger they bear-and the pitiful fellows who need their help. A secret to power to remember, though, is that a True King is...
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    Last edited by ArcaneArts; 01-25-2023, 07:07 PM.

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  • ArcaneArts
    replied to Slaves of the Throne
    I suppose my two questions are 1) Why these when there are the Myrmidons, who do much the same thing but with magical punch to back them up? and 2) why the emphasis on the soldier's having to make a choice to become this? Part of the idea behind Servitors is that there are some things that are too horrible to be done to people no matter who or what they were except to a mind that only prizes the utility of they become, the ultimate commodification of peoples and persons. For as horrible as the actions and results of a serial killer are, for example, them getting turned into a Grigori is, even...
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  • Shockingly, I mentioned that, yes....
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  • None officially. Kind of counter-productive for the goals of Chronicles on the whole. Wouldn't be too surprised if someone's done a homebrew though....
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  • EDIT: Let's call this post the "Edits to the make" post.
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    Last edited by ArcaneArts; 01-23-2023, 12:20 AM.

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  • Part 3: How the Gamelines Play Around With Damage and What That Does To Your Game

    So now that we have the basic rough overarching narrative and sense of how escalation to stories is supposed to go, it pays to point out that each game tweaks that in a couple of ways. Sometimes, the game can make it a lot more slick, like in Demon, while in games like Hunter It's meant to feel meatier and more brutish. Sometimes the violence level is ramped up a lot, like in Werewolf, while games like Changeling really emphasize your ability to escape over the violence. We would be here all day if I...
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    Last edited by ArcaneArts; 01-23-2023, 09:59 PM.

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  • Let's Talk about Combat in Chronicles of Darkness

    Okay, this should be interesting. A lot, but interesting.

    Role playing games have an interesting problem in contrast to many of its other gaming peers on the virtue that so much of it is unbounded-there's no strict enforcing of any particular part, piece, or whole. In card games and board games, while you can use the pieces in ways counter to their design, the general specificity of those pieces means playing the game in accordance to the rules, and those rules are often strict enough, often with clear enough consequences for breaking them that deterrence is just built in. In video...
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    Last edited by ArcaneArts; 01-22-2023, 09:43 PM.

  • Quite possibly it's disabled. Go to settings, then account, it should be in there....
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  • It has turned into a whole ass project, complete with top down examination, tools to have on hand, and three examples, including a new setting Mystery drawing from the Gernsback Continuum and set in Kansas City. It'll take a bit (particularly since I'm trying to finish another monster project in the form of a combat discussion), but hopefully it'll handily clarify how it goes....
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    Last edited by ArcaneArts; 01-19-2023, 07:00 PM.

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  • The first question I have is if you want the Geist's reaction, of resonating with that love of community and having that drive, to be the product of having their Remembrance be comparable to that character or having their Remembrance be contrasting to them. Is the Geist attracted because their Remembrance was an isolated, cold, and lonely affair, or because their Rembrance is similarly warm and connected to others?

    Deciding that can set the stage for their key and the details of their Remembrance. Someone who was similar to the character might have died in service to their community,...
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  • Reputation, which is mostly built up by getting likes....
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